/*
* This file is part of Cubic Chunks Mod, licensed under the MIT License (MIT).
*
* Copyright (c) 2015 contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package cubicchunks.asm;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import cubicchunks.world.ICubicWorld;
public class MixinUtils {
/**
* This method should be used as a replacement of {@link BlockPos#getY()} when modifying vanilla height check.
* <p>
* Most of the time modifying it using {@link org.spongepowered.asm.mixin.injection.ModifyConstant} is not possible
* because 0 can't be replaced when used in comparison (JVM has separate instruction for it).
* <p>
* So instead of trying to fix these height checks, it's eaier to modify value returned by BlockPos#getY() to fit
* within the vanilla height range when the check should be successful, and be outside of that range otherwise.
* <p>
* This hack has some limitations - it can't be used in methods where BlockPos#getY() is used for anything other
* than a height check since the retuned value would be completely wrong. Fortunately most vanilla methods with
* hardcoded height checks don't use BlockPos#getY() for anything else.
*/
public static int getReplacementY(ICubicWorld world, BlockPos pos) {
return getReplacementY(world, pos.getY());
}
/**
* Convenience method with World as argument that calls {@link MixinUtils#getReplacementY(ICubicWorld, BlockPos)}
*/
public static int getReplacementY(World world, BlockPos pos) {
return getReplacementY((ICubicWorld) world, pos);
}
public static int getReplacementY(World world, int y) {
return getReplacementY((ICubicWorld) world, y);
}
public static int getReplacementY(ICubicWorld world, int y) {
if (y < world.getMinHeight() || y >= world.getMaxHeight()) {
return y;
}
return 64;
}
}