/*
* Forge Mod Loader
* Copyright (c) 2012-2013 cpw.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v2.1
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
*
* Contributors:
* cpw - implementation
*/
package net.minecraftforge.fml.common.registry;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
import java.lang.reflect.Constructor;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.Set;
import net.minecraft.block.Block;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.CraftingManager;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.item.crafting.IRecipe;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraftforge.fml.common.FMLLog;
import net.minecraftforge.fml.common.IFuelHandler;
import net.minecraftforge.fml.common.IWorldGenerator;
import net.minecraftforge.fml.common.Loader;
import net.minecraftforge.fml.common.LoaderException;
import net.minecraftforge.fml.common.LoaderState;
import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
import org.apache.logging.log4j.Level;
import com.google.common.base.Objects;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.google.common.collect.ObjectArrays;
import com.google.common.collect.Sets;
import com.google.common.primitives.Ints;
public class GameRegistry
{
private static Set<IWorldGenerator> worldGenerators = Sets.newHashSet();
private static Map<IWorldGenerator, Integer> worldGeneratorIndex = Maps.newHashMap();
private static List<IFuelHandler> fuelHandlers = Lists.newArrayList();
private static List<IWorldGenerator> sortedGeneratorList;
/**
* Register a world generator - something that inserts new block types into the world
*
* @param generator the generator
* @param modGenerationWeight a weight to assign to this generator. Heavy weights tend to sink to the bottom of
* list of world generators (i.e. they run later)
*/
public static void registerWorldGenerator(IWorldGenerator generator, int modGenerationWeight)
{
worldGenerators.add(generator);
worldGeneratorIndex.put(generator, modGenerationWeight);
if (sortedGeneratorList != null)
{
sortedGeneratorList = null;
}
}
/**
* Callback hook for world gen - if your mod wishes to add extra mod related generation to the world
* call this
*
* @param chunkX
* @param chunkZ
* @param world
* @param chunkGenerator
* @param chunkProvider
*/
public static void generateWorld(int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider)
{
if (sortedGeneratorList == null)
{
computeSortedGeneratorList();
}
long worldSeed = world.getSeed();
Random fmlRandom = new Random(worldSeed);
long xSeed = fmlRandom.nextLong() >> 2 + 1L;
long zSeed = fmlRandom.nextLong() >> 2 + 1L;
long chunkSeed = (xSeed * chunkX + zSeed * chunkZ) ^ worldSeed;
for (IWorldGenerator generator : sortedGeneratorList)
{
fmlRandom.setSeed(chunkSeed);
generator.generate(fmlRandom, chunkX, chunkZ, world, chunkGenerator, chunkProvider);
}
}
private static void computeSortedGeneratorList()
{
ArrayList<IWorldGenerator> list = Lists.newArrayList(worldGenerators);
Collections.sort(list, new Comparator<IWorldGenerator>() {
@Override
public int compare(IWorldGenerator o1, IWorldGenerator o2)
{
return Ints.compare(worldGeneratorIndex.get(o1), worldGeneratorIndex.get(o2));
}
});
sortedGeneratorList = ImmutableList.copyOf(list);
}
/**
* Register an item with the item registry with a custom name : this allows for easier server->client resolution
*
* @param item The item to register
* @param name The mod-unique name of the item
*/
public static void registerItem(net.minecraft.item.Item item, String name)
{
registerItem(item, name, null);
}
/**
* Register the specified Item with a mod specific name : overrides the standard type based name
* @param item The item to register
* @param name The mod-unique name to register it as - null will remove a custom name
* @param modId deprecated, unused
* where one mod should "own" all the blocks of all the mods, null defaults to the active mod
*/
public static Item registerItem(Item item, String name, String modId)
{
GameData.getMain().registerItem(item, name);
return item;
}
/**
* Add a forced persistent substitution alias for the block or item to another block or item. This will have
* the effect of using the substituted block or item instead of the original, where ever it is
* referenced.
*
* @param nameToSubstitute The name to link to (this is the NEW block or item)
* @param type The type (Block or Item)
* @param object a NEW instance that is type compatible with the existing instance
* @throws ExistingSubstitutionException if someone else has already registered an alias either from or to one of the names
* @throws IncompatibleSubstitutionException if the substitution is incompatible
*/
public static void addSubstitutionAlias(String nameToSubstitute, GameRegistry.Type type, Object object) throws ExistingSubstitutionException
{
GameData.getMain().registerSubstitutionAlias(nameToSubstitute, type, object);
}
/**
* Register a block with the specified mod specific name
* @param block The block to register
* @param name The mod-unique name to register it as, will get prefixed by your modid.
*/
public static Block registerBlock(Block block, String name)
{
return registerBlock(block, ItemBlock.class, name);
}
/**
* Register a block with the world, with the specified item class and block name
* @param block The block to register
* @param itemclass The item type to register with it : null registers a block without associated item.
* @param name The mod-unique name to register it as, will get prefixed by your modid.
*/
public static Block registerBlock(Block block, Class<? extends ItemBlock> itemclass, String name)
{
return registerBlock(block, itemclass, name, new Object[]{});
}
/**
* Register a block with the world, with the specified item class, block name and owning modId
* @param block The block to register
* @param itemclass The item type to register with it : null registers a block without associated item.
* @param name The mod-unique name to register it as, will get prefixed by your modid.
* @param itemCtorArgs Arguments to pass (after the required {@code Block} parameter) to the ItemBlock constructor (optional).
*/
public static Block registerBlock(Block block, Class<? extends ItemBlock> itemclass, String name, Object... itemCtorArgs)
{
if (Loader.instance().isInState(LoaderState.CONSTRUCTING))
{
FMLLog.warning("The mod %s is attempting to register a block whilst it it being constructed. This is bad modding practice - please use a proper mod lifecycle event.", Loader.instance().activeModContainer());
}
try
{
assert block != null : "registerBlock: block cannot be null";
ItemBlock i = null;
if (itemclass != null)
{
Class<?>[] ctorArgClasses = new Class<?>[itemCtorArgs.length + 1];
ctorArgClasses[0] = Block.class;
for (int idx = 1; idx < ctorArgClasses.length; idx++)
{
ctorArgClasses[idx] = itemCtorArgs[idx-1].getClass();
}
Constructor<? extends ItemBlock> itemCtor = itemclass.getConstructor(ctorArgClasses);
i = itemCtor.newInstance(ObjectArrays.concat(block, itemCtorArgs));
}
// block registration has to happen first
GameData.getMain().registerBlock(block, name);
if (i != null)
{
GameData.getMain().registerItem(i, name);
GameData.getBlockItemMap().put(block, i);
}
return block;
}
catch (Exception e)
{
FMLLog.log(Level.ERROR, e, "Caught an exception during block registration");
throw new LoaderException(e);
}
}
public static void addRecipe(ItemStack output, Object... params)
{
addShapedRecipe(output, params);
}
public static IRecipe addShapedRecipe(ItemStack output, Object... params)
{
return CraftingManager.getInstance().addRecipe(output, params);
}
public static void addShapelessRecipe(ItemStack output, Object... params)
{
CraftingManager.getInstance().addShapelessRecipe(output, params);
}
@SuppressWarnings("unchecked")
public static void addRecipe(IRecipe recipe)
{
CraftingManager.getInstance().getRecipeList().add(recipe);
}
public static void addSmelting(Block input, ItemStack output, float xp)
{
FurnaceRecipes.instance().addSmeltingRecipeForBlock(input, output, xp);
}
public static void addSmelting(Item input, ItemStack output, float xp)
{
FurnaceRecipes.instance().addSmelting(input, output, xp);
}
public static void addSmelting(ItemStack input, ItemStack output, float xp)
{
FurnaceRecipes.instance().addSmeltingRecipe(input, output, xp);
}
public static void registerTileEntity(Class<? extends TileEntity> tileEntityClass, String id)
{
TileEntity.addMapping(tileEntityClass, id);
}
/**
* Register a tile entity, with alternative TileEntity identifiers. Use with caution!
* This method allows for you to "rename" the 'id' of the tile entity.
*
* @param tileEntityClass The tileEntity class to register
* @param id The primary ID, this will be the ID that the tileentity saves as
* @param alternatives A list of alternative IDs that will also map to this class. These will never save, but they will load
*/
public static void registerTileEntityWithAlternatives(Class<? extends TileEntity> tileEntityClass, String id, String... alternatives)
{
TileEntity.addMapping(tileEntityClass, id);
Map<String,Class<?>> teMappings = ObfuscationReflectionHelper.getPrivateValue(TileEntity.class, null, "field_" + "145855_i", "nameToClassMap");
for (String s: alternatives)
{
if (!teMappings.containsKey(s))
{
teMappings.put(s, tileEntityClass);
}
}
}
public static void registerFuelHandler(IFuelHandler handler)
{
fuelHandlers.add(handler);
}
public static int getFuelValue(ItemStack itemStack)
{
int fuelValue = 0;
for (IFuelHandler handler : fuelHandlers)
{
fuelValue = Math.max(fuelValue, handler.getBurnTime(itemStack));
}
return fuelValue;
}
/**
* Look up a mod block in the global "named item list"
* @param modId The modid owning the block
* @param name The name of the block itself
* @return The block or null if not found
*/
public static Block findBlock(String modId, String name)
{
return GameData.findBlock(modId, name);
}
/**
* Look up a mod item in the global "named item list"
* @param modId The modid owning the item
* @param name The name of the item itself
* @return The item or null if not found
*/
public static Item findItem(String modId, String name)
{
return GameData.findItem(modId, name);
}
public static final class UniqueIdentifier
{
public final String modId;
public final String name;
UniqueIdentifier(String modId, String name)
{
this.modId = modId;
this.name = name;
}
public UniqueIdentifier(String string)
{
String[] parts = string.split(":");
this.modId = parts[0];
this.name = parts[1];
}
public UniqueIdentifier(Object obj)
{
if (obj instanceof String)
{
String[] parts = ((String)obj).split(":");
this.modId = parts[0];
this.name = parts[1];
}
else if (obj instanceof ResourceLocation)
{
this.modId = ((ResourceLocation)obj).getResourceDomain();
this.name = ((ResourceLocation)obj).getResourcePath();
}
else
{
throw new IllegalArgumentException("UniqueIdentifier must be a String or ResourceLocation, was " + obj.getClass());
}
}
@Override
public boolean equals(Object obj)
{
if (obj == null) return false;
if (obj.getClass() != this.getClass()) return false;
final UniqueIdentifier other = (UniqueIdentifier) obj;
return Objects.equal(modId, other.modId) && Objects.equal(name, other.name);
}
@Override
public int hashCode()
{
return Objects.hashCode(modId, name);
}
@Override
public String toString()
{
return String.format("%s:%s", modId, name);
}
}
public static enum Type {
BLOCK
{
@Override
public FMLControlledNamespacedRegistry<?> getRegistry() {
return GameData.getBlockRegistry();
}
},
ITEM
{
@Override
public FMLControlledNamespacedRegistry<?> getRegistry() {
return GameData.getItemRegistry();
}
};
public abstract FMLControlledNamespacedRegistry<?> getRegistry();
}
/**
* Look up the mod identifier data for a block.
* Returns null if there is no mod specified mod identifier data, or it is part of a
* custom itemstack definition {@link #registerCustomItemStack}
*
* Note: uniqueness and persistence is only guaranteed by mods using the game registry
* correctly.
*
* @param block to lookup
* @return a {@link UniqueIdentifier} for the block or null
*/
public static UniqueIdentifier findUniqueIdentifierFor(Block block)
{
return GameData.getUniqueName(block);
}
/**
* Look up the mod identifier data for an item.
* Returns null if there is no mod specified mod identifier data, or it is part of a
* custom itemstack definition {@link #registerCustomItemStack}
*
* Note: uniqueness and persistence is only guaranteed by mods using the game registry
* correctly.
*
* @param item to lookup
* @return a {@link UniqueIdentifier} for the item or null
*/
public static UniqueIdentifier findUniqueIdentifierFor(Item item)
{
return GameData.getUniqueName(item);
}
/**
* This will cause runtime injection of public static final fields to occur at various points
* where mod blocks and items <em>could</em> be subject to change. This allows for dynamic
* substitution to occur.
*
*/
@Retention(RetentionPolicy.RUNTIME)
@Target({ElementType.TYPE, ElementType.FIELD})
public @interface ObjectHolder {
/**
* If used on a class, this represents a modid only.
* If used on a field, it represents a name, which can be abbreviated or complete.
* Abbreviated names derive their modid from an enclosing ObjectHolder at the class level.
*
* @return either a modid or a name based on the rules above
*/
String value();
}
}