/*
* Forge Mod Loader
* Copyright (c) 2012-2013 cpw.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v2.1
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
*
* Contributors:
* cpw - implementation
*/
package net.minecraftforge.fml.client;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.resources.I18n;
import net.minecraftforge.fml.common.MissingModsException;
import net.minecraftforge.fml.common.versioning.ArtifactVersion;
public class GuiModsMissingForServer extends GuiScreen
{
private MissingModsException modsMissing;
public GuiModsMissingForServer(MissingModsException modsMissing)
{
this.modsMissing = modsMissing;
}
@SuppressWarnings("unchecked")
@Override
public void initGui()
{
this.buttonList.add(new GuiButton(1, this.width / 2 - 75, this.height - 38, I18n.format("gui.done")));
}
@Override
protected void actionPerformed(GuiButton p_73875_1_)
{
if (p_73875_1_.enabled && p_73875_1_.id == 1)
{
FMLClientHandler.instance().showGuiScreen(null);
}
}
@Override
public void drawScreen(int mouseX, int mouseY, float partialTicks)
{
this.drawDefaultBackground();
int offset = Math.max(85 - modsMissing.missingMods.size() * 10, 10);
this.drawCenteredString(this.fontRendererObj, "Forge Mod Loader could not connect to this server", this.width / 2, offset, 0xFFFFFF);
offset += 10;
this.drawCenteredString(this.fontRendererObj, "The mods and versions listed below could not be found", this.width / 2, offset, 0xFFFFFF);
offset += 10;
this.drawCenteredString(this.fontRendererObj, "They are required to play on this server", this.width / 2, offset, 0xFFFFFF);
offset += 5;
for (ArtifactVersion v : modsMissing.missingMods)
{
offset += 10;
this.drawCenteredString(this.fontRendererObj, String.format("%s : %s", v.getLabel(), v.getRangeString()), this.width / 2, offset, 0xEEEEEE);
}
super.drawScreen(mouseX, mouseY, partialTicks);
}
}