package net.minecraftforge.fml.common.network.handshake;
import net.minecraftforge.fml.common.FMLLog;
import org.apache.logging.log4j.Level;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.util.AttributeKey;
public class HandshakeMessageHandler<S extends Enum<S> & IHandshakeState<S>> extends SimpleChannelInboundHandler<FMLHandshakeMessage> {
private static final AttributeKey<IHandshakeState<?>> STATE = AttributeKey.valueOf("fml:handshake-state");
private final AttributeKey<S> fmlHandshakeState;
private S initialState;
private Class<S> stateType;
@SuppressWarnings("unchecked")
public HandshakeMessageHandler(Class<S> stateType)
{
fmlHandshakeState = (AttributeKey<S>) ((Object)STATE);
initialState = Enum.valueOf(stateType, "START");
this.stateType = stateType;
}
@Override
protected void channelRead0(ChannelHandlerContext ctx, FMLHandshakeMessage msg) throws Exception
{
S state = ctx.attr(fmlHandshakeState).get();
FMLLog.fine(stateType.getSimpleName() + ": " + msg.toString(stateType) + "->" + state.getClass().getName().substring(state.getClass().getName().lastIndexOf('.')+1)+":"+state);
S newState = state.accept(ctx, msg);
FMLLog.fine(" Next: " + newState.name());
ctx.attr(fmlHandshakeState).set(newState);
}
@Override
public void channelActive(ChannelHandlerContext ctx) throws Exception
{
ctx.attr(fmlHandshakeState).set(initialState);
}
@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception
{
S state = ctx.attr(fmlHandshakeState).get();
FMLLog.fine(stateType.getSimpleName() + ": null->" + state.getClass().getName().substring(state.getClass().getName().lastIndexOf('.')+1)+":"+state);
S newState = state.accept(ctx, null);
FMLLog.fine(" Next: " + newState.name());
ctx.attr(fmlHandshakeState).set(newState);
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception
{
FMLLog.log(Level.ERROR, cause, "HandshakeMessageHandler exception");
super.exceptionCaught(ctx, cause);
}
}