/*
* Forge Mod Loader
* Copyright (c) 2012-2013 cpw.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v2.1
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
*
* Contributors:
* cpw - implementation
*/
package net.minecraftforge.fml.common;
import java.io.File;
import java.util.List;
import java.util.Set;
import net.minecraft.network.INetHandler;
import net.minecraft.network.NetworkManager;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.IThreadListener;
import net.minecraftforge.fml.common.eventhandler.EventBus;
import net.minecraftforge.fml.relauncher.Side;
public interface IFMLSidedHandler
{
List<String> getAdditionalBrandingInformation();
Side getSide();
void haltGame(String message, Throwable exception);
void showGuiScreen(Object clientGuiElement);
void queryUser(StartupQuery query) throws InterruptedException;
void beginServerLoading(MinecraftServer server);
void finishServerLoading();
File getSavesDirectory();
MinecraftServer getServer();
boolean shouldServerShouldBeKilledQuietly();
void addModAsResource(ModContainer container);
String getCurrentLanguage();
void serverStopped();
NetworkManager getClientToServerNetworkManager();
INetHandler getClientPlayHandler();
void fireNetRegistrationEvent(EventBus bus, NetworkManager manager, Set<String> channelSet, String channel, Side side);
boolean shouldAllowPlayerLogins();
void allowLogins();
IThreadListener getWorldThread(INetHandler net);
void processWindowMessages();
}