/* * Copyright (c) 2015 NOVA, All rights reserved. * This library is free software, licensed under GNU Lesser General Public License version 3 * * This file is part of NOVA. * * NOVA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * NOVA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with NOVA. If not, see <http://www.gnu.org/licenses/>. */ package nova.wrappertests.depmodules; import nova.core.entity.component.RigidBody; import org.apache.commons.math3.geometry.euclidean.threed.Rotation; import org.apache.commons.math3.geometry.euclidean.threed.Vector3D; import se.jbee.inject.bind.BinderModule; /** * @author Calclavia */ public class FakeComponentModule extends BinderModule { @Override protected void declare() { bind(RigidBody.class).to(FakeRigidBody.class); } public static class FakeRigidBody extends RigidBody { @Override public double getMass() { return 0; } @Override public void setMass(double mass) { } @Override public Vector3D getVelocity() { return null; } @Override public void setVelocity(Vector3D velocity) { } @Override public double getDrag() { return 0; } @Override public void setDrag(double drag) { } @Override public Vector3D getGravity() { return null; } @Override public void setGravity(Vector3D gravity) { } @Override public double getAngularDrag() { return 0; } @Override public void setAngularDrag(double angularDrag) { } @Override public Rotation getAngularVelocity() { return null; } @Override public void setAngularVelocity(Rotation angularVelocity) { } @Override public void addForce(Vector3D force) { } @Override public void addForce(Vector3D force, Vector3D position) { } @Override public void addTorque(Vector3D torque) { } } }