/*
* Copyright (c) 2015 NOVA, All rights reserved.
* This library is free software, licensed under GNU Lesser General Public License version 3
*
* This file is part of NOVA.
*
* NOVA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* NOVA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NOVA. If not, see <http://www.gnu.org/licenses/>.
*/
package nova.wrappertests.depmodules;
import nova.core.entity.component.RigidBody;
import org.apache.commons.math3.geometry.euclidean.threed.Rotation;
import org.apache.commons.math3.geometry.euclidean.threed.Vector3D;
import se.jbee.inject.bind.BinderModule;
/**
* @author Calclavia
*/
public class FakeComponentModule extends BinderModule {
@Override
protected void declare() {
bind(RigidBody.class).to(FakeRigidBody.class);
}
public static class FakeRigidBody extends RigidBody {
@Override
public double getMass() {
return 0;
}
@Override
public void setMass(double mass) {
}
@Override
public Vector3D getVelocity() {
return null;
}
@Override
public void setVelocity(Vector3D velocity) {
}
@Override
public double getDrag() {
return 0;
}
@Override
public void setDrag(double drag) {
}
@Override
public Vector3D getGravity() {
return null;
}
@Override
public void setGravity(Vector3D gravity) {
}
@Override
public double getAngularDrag() {
return 0;
}
@Override
public void setAngularDrag(double angularDrag) {
}
@Override
public Rotation getAngularVelocity() {
return null;
}
@Override
public void setAngularVelocity(Rotation angularVelocity) {
}
@Override
public void addForce(Vector3D force) {
}
@Override
public void addForce(Vector3D force, Vector3D position) {
}
@Override
public void addTorque(Vector3D torque) {
}
}
}