/* * Copyright (c) 2015 NOVA, All rights reserved. * This library is free software, licensed under GNU Lesser General Public License version 3 * * This file is part of NOVA. * * NOVA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * NOVA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with NOVA. If not, see <http://www.gnu.org/licenses/>. */package nova.core.game; import nova.core.entity.Entity; /** * The ClientManager to access client-side instances. * @author Calclavia */ public abstract class ClientManager { /** * @return Gets the current player on this running client. An entity with the Player component. */ public abstract Entity getPlayer(); /** * @return Is the game paused? */ public abstract boolean isPaused(); }