/*
* Copyright (c) 2015 NOVA, All rights reserved.
* This library is free software, licensed under GNU Lesser General Public License version 3
*
* This file is part of NOVA.
*
* NOVA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* NOVA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NOVA. If not, see <http://www.gnu.org/licenses/>.
*/package nova.core.game;
import nova.core.entity.Entity;
/**
* The ClientManager to access client-side instances.
* @author Calclavia
*/
public abstract class ClientManager {
/**
* @return Gets the current player on this running client. An entity with the Player component.
*/
public abstract Entity getPlayer();
/**
* @return Is the game paused?
*/
public abstract boolean isPaused();
}