/*
* Copyright (c) 2015 NOVA, All rights reserved.
* This library is free software, licensed under GNU Lesser General Public License version 3
*
* This file is part of NOVA.
*
* NOVA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* NOVA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with NOVA. If not, see <http://www.gnu.org/licenses/>.
*/
package nova.core.render;
import nova.core.render.model.ModelProvider;
import nova.core.render.texture.BlockTexture;
import nova.core.render.texture.EntityTexture;
import nova.core.render.texture.ItemTexture;
import nova.core.render.texture.Texture;
import nova.core.util.registry.Manager;
import nova.core.util.registry.Registry;
import nova.internal.core.Game;
import org.apache.commons.math3.geometry.euclidean.twod.Vector2D;
import java.util.Optional;
/**
* @author Calclavia
*/
public class RenderManager extends Manager<RenderManager> {
public final Registry<BlockTexture> blockTextures = new Registry<>();
public final Registry<ItemTexture> itemTextures = new Registry<>();
public final Registry<EntityTexture> entityTextures = new Registry<>();
public final Registry<ModelProvider> modelProviders = new Registry<>();
public ItemTexture registerTexture(ItemTexture texture) {
Optional<ItemTexture> itemTexture = itemTextures.get(texture.getID());
if (itemTexture.isPresent()) {
Game.logger().error("Attempt to register the same texture twice: " + texture);
return itemTexture.get();
}
itemTextures.register(texture);
return texture;
}
public BlockTexture registerTexture(BlockTexture texture) {
Optional<BlockTexture> blockTexture = blockTextures.get(texture.getID());
if (blockTexture.isPresent()) {
Game.logger().error("Attempt to register the same texture twice: " + texture);
return blockTexture.get();
}
blockTextures.register(texture);
return texture;
}
public EntityTexture registerTexture(EntityTexture texture) {
Optional<EntityTexture> entityTexture = entityTextures.get(texture.getID());
if (entityTexture.isPresent()) {
Game.logger().error("Attempt to register the same texture twice: " + texture);
return entityTexture.get();
}
entityTextures.register(texture);
return texture;
}
public ModelProvider registerModel(ModelProvider modelProvider) {
Optional<ModelProvider> modelProviderCheck = modelProviders.get(modelProvider.getID());
if (modelProviderCheck.isPresent()) {
Game.logger().error("Attempt to register the same model twice: " + modelProvider);
return modelProviderCheck.get();
}
modelProviders.register(modelProvider);
return modelProvider;
}
@Override
public void init() {
Game.events().publish(new Init(this));
}
public class Init extends ManagerEvent<RenderManager> {
public Init(RenderManager manager) {
super(manager);
}
}
}