package com.captainbern.minecraft.net.packet.play.server;
import com.captainbern.minecraft.net.packet.Packet;
public class PacketSpawnPainting implements Packet {
private int entityId;
private String title;
private int x;
private int y;
private int z;
private byte direction; // Direction the painting faces (0 -z, 1 -x, 2 +z, 3 +x)
public PacketSpawnPainting(int entityId, String title, int x, int y, int z, byte direction) {
this.entityId = entityId;
this.title = title;
this.x = x;
this.y = y;
this.z = z;
this.direction = direction;
}
public int getEntityId(){
return this.entityId;
}
public String getTitle(){
return this.title;
}
public int getX() {
return this.x;
}
public int getY() {
return this.y;
}
public int getZ() {
return this.z;
}
public byte getDirection(){
return this.direction;
}
}