package com.captainbern.minecraft.net.packet.play.server;
import com.captainbern.minecraft.net.packet.Packet;
public class PacketConfirmTransaction implements Packet {
private byte windowId;
private short action;
private boolean accepted;
public PacketConfirmTransaction(byte windowId, short action, boolean accepted) {
this.windowId = windowId;
this.action = action;
this.accepted = accepted;
}
public byte getWindowId() {
return this.windowId;
}
public short getAction() {
return this.action;
}
public boolean isAccepted() {
return this.accepted;
}
}