package com.captainbern.minecraft.net.packet.play.server;
import com.captainbern.minecraft.net.packet.Packet;
public class PacketEntityLookAndRelativeMove implements Packet {
private int entityId;
private byte dX;
private byte dY;
private byte dZ;
private byte yaw;
private byte pitch;
private boolean onGround;
public PacketEntityLookAndRelativeMove(int entityId, byte dX, byte dY, byte dZ, byte yaw, byte pitch, boolean onGround) {
this.entityId = entityId;
this.dX = dX;
this.dY = dY;
this.dZ = dZ;
this.yaw = yaw;
this.pitch = pitch;
this.onGround = onGround;
}
public int getEntityId(){
return entityId;
}
public byte getX(){
return dX;
}
public byte getY(){
return dY;
}
public byte getZ(){
return dZ;
}
public byte getYaw(){
return yaw;
}
public byte getPitch(){
return pitch;
}
public boolean isOnGround(){
return onGround;
}
}