package com.captainbern.minecraft.game;
import com.google.common.collect.Maps;
import java.util.Map;
public enum Difficulty {
PEACEFUL(0),
EASY(1),
NORMAL(2),
HARD(3);
private final int id;
private static final Map<Integer, Difficulty> BY_ID = Maps.newHashMap();
static {
for (Difficulty difficulty : Difficulty.values()) {
BY_ID.put(difficulty.getId(), difficulty);
}
}
private Difficulty(int id) {
this.id = id;
}
public int getId() {
return this.id;
}
public static Difficulty getById(int id) {
return BY_ID.get(id);
}
}