package com.captainbern.minecraft.net.codec.play.server;
import com.captainbern.minecraft.game.BlockVector;
import com.captainbern.minecraft.net.codec.Codec;
import com.captainbern.minecraft.net.packet.play.server.PacketSpawnPosition;
import com.captainbern.minecraft.net.util.ByteBufUtils;
import io.netty.buffer.ByteBuf;
public class CodecSpawnPosition implements Codec<PacketSpawnPosition> {
public ByteBuf encode(ByteBuf byteBuf, PacketSpawnPosition packet) {
ByteBufUtils.writeBlockPosition(byteBuf, packet.getX(), packet.getY(), packet.getZ());
return byteBuf;
}
public PacketSpawnPosition decode(ByteBuf byteBuf) {
BlockVector blockVector = ByteBufUtils.readBlockPosition(byteBuf);
return new PacketSpawnPosition(blockVector.getX(), blockVector.getY(), blockVector.getZ());
}
}