package com.captainbern.minecraft.net.packet.play.server;
import com.captainbern.minecraft.net.packet.Packet;
public class PacketEntityTeleport implements Packet {
private int entityId;
private int x;
private int y;
private int z;
private byte yaw;
private byte pitch;
private boolean onGround;
public PacketEntityTeleport(int entityId, int x, int y, int z, byte yaw, byte pitch, boolean onGround) {
this.entityId = entityId;
this.x = x;
this.y = y;
this.z = z;
this.yaw = yaw;
this.pitch = pitch;
this.onGround = onGround;
}
public int getEntityId(){
return this.entityId;
}
public int getX(){
return this.x;
}
public int getY(){
return this.y;
}
public int getZ(){
return this.z;
}
public byte getYaw(){
return this.yaw;
}
public byte getPitch(){
return this.pitch;
}
public boolean isOnGround(){
return this.onGround;
}
}