package com.captainbern.minecraft.net.packet.play.server; import com.captainbern.minecraft.net.packet.Packet; public class PacketChunkData implements Packet { private int x; private int z; boolean continuous; private int bitmask; private byte[] data; public PacketChunkData(int x, int z, boolean continuous, int bitmask, byte[] data) { this.x = x; this.z = z; this.continuous = continuous; this.bitmask = bitmask; this.data = data; } public int getX() { return this.x; } public int getZ() { return this.z; } public boolean isContinuous() { return this.continuous; } public int getBitmask() { return this.bitmask; } public byte[] getData() { return this.data; } }