/* * Simbad - Robot Simulator * Copyright (C) 2004 Louis Hugues * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * ----------------------------------------------------------------------------- * $Author: jimmikaelkael $ */ package simbad.sim; import javax.media.j3d.*; import javax.vecmath.Color3f; import javax.vecmath.Vector3d; import com.sun.j3d.utils.geometry.Primitive; /** * A line object which can be put in the environment. * @author Michaƫl Jimenez */ public class Line extends BlockWorldObject { /** Object dimension.s */ float len; /** Constructs a line object. * * @param pos position of the start of the object. * @param len length of the object. * @param wd EnvironmentDescription for global parameters. */ public Line(Vector3d pos, float len, EnvironmentDescription wd) { this(pos,len,wd,black); } /** Constructs a line object. * * @param pos position of the start of the object. * @param len length of the object. * @param wd EnvironmentDescription for global parameters. * @param color color of the object. */ public Line(Vector3d pos, float len, EnvironmentDescription wd, Color3f color) { super(); this.len = len; // put it on the floor pos.z += len/2; setCanBeTraversed(true); create3D(wd,color); translateTo(pos); } /** Create the 3d object */ protected void create3D(EnvironmentDescription wd,Color3f color){ // create the line using a primitive super.create3D(); Material mat = new Material(); appearance.setMaterial(mat); int flags = Primitive.GEOMETRY_NOT_SHARED | Primitive.ENABLE_GEOMETRY_PICKING | Primitive.GENERATE_NORMALS; flags |= Primitive.ENABLE_APPEARANCE_MODIFY; // com.sun.j3d.utils.geometry.Box box =new com.sun.j3d.utils.geometry.Box(.08f,.001f,len,flags,appearance,0); // bug in j3d api doc . must give half values. com.sun.j3d.utils.geometry.Box box =new com.sun.j3d.utils.geometry.Box(.08f/2,.005f/2,len/2,flags,appearance,0); // Enable sensor detection box.setPickable(true); // define empty bounds for collision detection BoundingBox bounds = new BoundingBox(); setBounds(bounds); setColor(color); addChild(box); } public void rotate90(int ntimes) { super.rotate90(ntimes); if ((ntimes%2) != 0) translateTo(new Vector3d(len/2,0,-len/2)); } }