/*
* Simbad - Robot Simulator Copyright (C) 2004 Louis Hugues
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc., 59 Temple
* Place, Suite 330, Boston, MA 02111-1307 USA
*
* -----------------------------------------------------------------------------
* $Author: sioulseuguh $ $Date: 2005/04/25 17:54:58 $ $Revision: 1.1 $ $Source: /cvsroot/simbad/src/simbad/sim/CherryAgent.java,v $
*/
package simbad.sim;
import javax.media.j3d.Appearance;
import javax.media.j3d.BoundingSphere;
import javax.media.j3d.Bounds;
import javax.media.j3d.Material;
import javax.media.j3d.Node;
import javax.vecmath.Color3f;
import javax.vecmath.Point3d;
import javax.vecmath.Vector3d;
import com.sun.j3d.utils.geometry.Primitive;
import com.sun.j3d.utils.geometry.Sphere;
/** This simple agent can be used for 'pacman' expermiment. See PickCherries Demo.
*/
public class CherryAgent extends SimpleAgent {
Color3f color;
/**
* Construct an AppleAgent.
* @param pos
* @param name
*/
public CherryAgent(Vector3d pos, String name, float radius) {
super(pos, name);
// to avoid collision indication
setCanBeTraversed(true);
this.radius = radius;
this.height = 2 * radius;
this.color = new Color3f(0.8f, 0, 0);
}
/** Create 3D geometry. */
protected void create3D() {
Appearance appear = new Appearance();
material.setCapability(Material.ALLOW_COMPONENT_WRITE);
material.setDiffuseColor(color);
material.setSpecularColor(black);
appear.setMaterial(material);
int flags = Primitive.GEOMETRY_NOT_SHARED
| Primitive.ENABLE_GEOMETRY_PICKING
| Primitive.GENERATE_NORMALS;
body = new Sphere(radius, flags, appear);
// we must be able to change the pick flag of the agent
body.setCapability(Node.ALLOW_PICKABLE_READ);
body.setCapability(Node.ALLOW_PICKABLE_WRITE);
body.setPickable(true);
body.setCollidable(true);
addChild(body);
// Add bounds for interactions
Bounds bounds = new BoundingSphere(new Point3d(0, 0, 0), radius);
setBounds(bounds);
}
}