/* * Simbad - Robot Simulator Copyright (C) 2004 Louis Hugues * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., 59 Temple * Place, Suite 330, Boston, MA 02111-1307 USA * * ----------------------------------------------------------------------------- * $Author: sioulseuguh $ * $Date: 2005/03/17 17:55:54 $ $Revision: 1.6 $ $Source: /cvsroot/simbad/src/simbad/demo/BaseDemo.java,v $ */ package simbad.demo; import javax.vecmath.Vector3d; import simbad.sim.*; /** A basic demo with a Line sensor. * The robot follow the black line. * */ public class LineDemo extends Demo { public class Robot extends Agent { LineSensor linesensor; CameraSensor camera; public Robot (Vector3d position, String name) { super(position,name); // Add sensors linesensor = RobotFactory.addLineSensor(this); // Add camera camera = RobotFactory.addCameraSensor(this); camera.rotateZ(-Math.PI/4); } /** Initialize Agent's Behavior*/ public void initBehavior() { // nothing particular in this case } /** Perform one step of Agent's Behavior */ public void performBehavior() { if (linesensor.hasHit(0)) { setTranslationalVelocity(0.1); setRotationalVelocity(Math.PI/4); } else if (linesensor.hasHit(4)) { setTranslationalVelocity(0.1); setRotationalVelocity(-Math.PI/4); } else if (linesensor.hasHit(1) && linesensor.hasHit(2) && linesensor.hasHit(3)) { setTranslationalVelocity(0.5); setRotationalVelocity(0); } else { setTranslationalVelocity(0.1); setRotationalVelocity(-Math.PI/4); } } } public LineDemo() { light1IsOn = true; light2IsOn = false; Wall w1 = new Wall(new Vector3d(9, 0, 0), 19, 1, this); w1.rotate90(1); add(w1); Wall w2 = new Wall(new Vector3d(-9, 0, 0), 19, 2, this); w2.rotate90(1); add(w2); Wall w3 = new Wall(new Vector3d(0, 0, 9), 19, 1, this); add(w3); Wall w4 = new Wall(new Vector3d(0, 0, -9), 19, 2, this); add(w4); Line l1 = new Line(new Vector3d(0, 0, 0), 2, this); l1.rotate90(1); add(l1); Line l2 = new Line(new Vector3d(2, 0, 0), 2, this); add(l2); Line l3 = new Line(new Vector3d(-2, 0, 2), 4, this); l3.rotate90(1); add(l3); Line l4 = new Line(new Vector3d(-2, 0, -2), 4, this); add(l4); Line l5 = new Line(new Vector3d(-2, 0, -2), 6, this); l5.rotate90(1); add(l5); Line l6 = new Line(new Vector3d(4, 0, -2), 6, this); add(l6); Line l7 = new Line(new Vector3d(-4, 0, 4), 8, this); l7.rotate90(1); add(l7); Line l8 = new Line(new Vector3d(-4, 0, -4), 8, this); add(l8); Line l9 = new Line(new Vector3d(-4, 0, -4), 10, this); l9.rotate90(1); add(l9); Line l10 = new Line(new Vector3d(6, 0, -4), 10, this); add(l10); Line l11 = new Line(new Vector3d(-6, 0, 6), 12, this); l11.rotate90(1); add(l11); Line l12 = new Line(new Vector3d(-6, 0, -6), 12, this); add(l12); Line l13 = new Line(new Vector3d(-6, 0, -6), 13, this); l13.rotate90(1); add(l13); add(new Robot(new Vector3d(0, 0, 0), "robot 1")); } }