/*******************************************************************************
* Breakout Cave Survey Visualizer
*
* Copyright (C) 2014 James Edwards
*
* jedwards8 at fastmail dot fm
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc., 51
* Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*******************************************************************************/
package org.breakout.model;
import org.andork.jogl.shadelet.Shadelet;
public class GlowShadelet extends Shadelet {
public GlowShadelet() {
setProperty("vertParam", "a_glow");
setProperty("fragParam", "v_glow");
setProperty("color", "color");
setProperty("out", "gl_FragColor");
setProperty("vertParamDeclaration", "attribute vec2 $vertParam;");
setProperty("fragParamDeclaration", "varying vec2 $fragParam;");
setProperty("colorDeclaration", "/* fragment */ uniform vec4 $color;");
}
public GlowShadelet color(Object color) {
setProperty("color", color);
return this;
}
public GlowShadelet colorDeclaration(Object colorDeclaration) {
setProperty("colorDeclaration", colorDeclaration);
return this;
}
public GlowShadelet fragParam(Object fragParam) {
setProperty("fragParam", fragParam);
return this;
}
public GlowShadelet fragParamDeclaration(Object fragParamDeclaration) {
setProperty("fragParamDeclaration", fragParamDeclaration);
return this;
}
@Override
public String getFragmentShaderMainCode() {
return " $out = mix($out, $color, clamp(min($fragParam.x, $fragParam.y), 0.0, 1.0));";
}
@Override
public String getVertexShaderMainCode() {
return "$fragParam = $vertParam;";
}
public GlowShadelet out(Object out) {
setProperty("out", out);
return this;
}
public GlowShadelet outDeclaration(Object outDeclaration) {
setProperty("outDeclaration", outDeclaration);
return this;
}
public String vertParam() {
return replaceProperties("$vertParam");
}
public GlowShadelet vertParam(Object vertParam) {
setProperty("vertParam", vertParam);
return this;
}
public GlowShadelet vertParamDeclaration(Object vertParamDeclaration) {
setProperty("vertParamDeclaration", vertParamDeclaration);
return this;
}
}