/*
* __ .__ .__ ._____.
* _/ |_ _______ __|__| ____ | | |__\_ |__ ______
* \ __\/ _ \ \/ / |/ ___\| | | || __ \ / ___/
* | | ( <_> > <| \ \___| |_| || \_\ \\___ \
* |__| \____/__/\_ \__|\___ >____/__||___ /____ >
* \/ \/ \/ \/
*
* Copyright (c) 2006-2011 Karsten Schmidt
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* http://creativecommons.org/licenses/LGPL/2.1/
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
package spimedb.util.geom;
import java.util.List;
/**
* Interface description of common operations supported by 2D geometry types.
*/
public interface Shape2D {
/**
* Checks if the point is within the given shape.
*
* @return true, if inside
*/
boolean containsPoint(ReadonlyVec2D p);
/**
* Computes the area of the shape.
*
* @return area
*/
float getArea();
/**
* Computes the bounding circle of the shape.
*
* @return circle
*/
Circle getBoundingCircle();
/**
* Returns the shape's axis-aligned bounding rect.
*
* @return bounding rect
*/
Rect getBounds();
/**
* Computes the shape's circumference.
*
* @return circumference
*/
float getCircumference();
/**
* Returns a list of the shape's perimeter edges.
*
* @return list of {@link Line2D} elements
*/
List<Line2D> getEdges();
/**
* Computes a random point within the shape's perimeter.
*
* @return Vec2D
*/
Vec2D getRandomPoint();
/**
* Converts the shape into a {@link Polygon2D} instance (possibly via a
* default resolution, e.g. for circles/ellipses)
*
* @return shape as polygon
*/
Polygon2D toPolygon2D();
}