/**
* License
* THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS
* CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE").
* THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW.
* ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR
* COPYRIGHT LAW IS PROHIBITED.
*
* BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND
* AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE
* MAY BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS CONTAINED
* HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND CONDITIONS.
*
*/
package l1j.server.server.serverpackets;
import l1j.server.server.Opcodes;
// Referenced classes of package l1j.server.server.serverpackets:
// ServerBasePacket
public class S_War extends ServerBasePacket {
private static final String S_WAR = "[S] S_War";
private byte[] _byte = null;
public S_War(int type, String clan_name1, String clan_name2) {
buildPacket(type, clan_name1, clan_name2);
}
private void buildPacket(int type, String clan_name1, String clan_name2) {
// 1 : _血盟が_血盟に宣戦布告しました。
// 2 : _血盟が_血盟に降伏しました。
// 3 : _血盟と_血盟との戦争が終結しました。
// 4 : _血盟 贏了對_血盟 的戰爭。
// 6 : _血盟と_血盟が同盟を結びました。
// 7 : _血盟と_血盟との同盟関係が解除されました。
// 8 : あなたの血盟が現在_血盟と交戦中です。
writeC(Opcodes.S_OPCODE_WAR);
writeC(type);
writeS(clan_name1);
writeS(clan_name2);
}
@Override
public byte[] getContent() {
if (_byte == null) {
_byte = getBytes();
}
return _byte;
}
@Override
public String getType() {
return S_WAR;
}
}