/** * License * THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS * CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE"). * THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW. * ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR * COPYRIGHT LAW IS PROHIBITED. * * BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND * AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE * MAY BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS CONTAINED * HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND CONDITIONS. * */ package l1j.server.server.templates; public class L1ArmorSets { public L1ArmorSets() { } private int _id; public int getId() { return _id; } public void setId(int i) { _id = i; } private String _sets; public String getSets() { return _sets; } public void setSets(String s) { _sets = s; } private int _polyId; public int getPolyId() { return _polyId; } public void setPolyId(int i) { _polyId = i; } private int _ac; public int getAc() { return _ac; } public void setAc(int i) { _ac = i; } private int _hp; public int getHp() { return _hp; } public void setHp(int i) { _hp = i; } private int _mp; public int getMp() { return _mp; } public void setMp(int i) { _mp = i; } private int _hpr; public int getHpr() { return _hpr; } public void setHpr(int i) { _hpr = i; } private int _mpr; public int getMpr() { return _mpr; } public void setMpr(int i) { _mpr = i; } private int _mr; public int getMr() { return _mr; } public void setMr(int i) { _mr = i; } private int _str; public int getStr() { return _str; } public void setStr(int i) { _str = i; } private int _dex; public int getDex() { return _dex; } public void setDex(int i) { _dex = i; } private int _con; public int getCon() { return _con; } public void setCon(int i) { _con = i; } private int _wis; public int getWis() { return _wis; } public void setWis(int i) { _wis = i; } private int _cha; public int getCha() { return _cha; } public void setCha(int i) { _cha = i; } private int _intl; public int getIntl() { return _intl; } public void setIntl(int i) { _intl = i; } private int _defenseWater; public int getDefenseWater() { return _defenseWater; } public void setDefenseWater(int i) { _defenseWater = i; } private int _defenseWind; public int getDefenseWind() { return _defenseWind; } public void setDefenseWind(int i) { _defenseWind = i; } private int _defenseFire; public int getDefenseFire() { return _defenseFire; } public void setDefenseFire(int i) { _defenseFire = i; } private int _defenseEarth; public int getDefenseEarth() { return _defenseEarth; } public void setDefenseEarth(int i) { _defenseEarth = i; } private int _hitModifier; public int getHitModifier() { return _hitModifier; } public void setHitModifier(int i) { _hitModifier = i; } private int _dmgModifier; public int getDmgModifier() { return _dmgModifier; } public void setDmgModifier(int i) { _dmgModifier = i; } private int _bowHitModifier; public int getBowHitModifier() { return _bowHitModifier; } public void setBowHitModifier(int i) { _bowHitModifier = i; } private int _bowDmgModifier; public int getBowDmgModifier() { return _bowDmgModifier; } public void setBowDmgModifier(int i) { _bowDmgModifier = i; } private int _sp; public int getSp() { return _sp; } public void setSp(int i) { _sp = i; } }