/**
* License
* THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS
* CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE").
* THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW.
* ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR
* COPYRIGHT LAW IS PROHIBITED.
*
* BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND
* AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE
* MAY BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS CONTAINED
* HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND CONDITIONS.
*
*/
package l1j.server.server.templates;
public class L1ArmorSets {
public L1ArmorSets() {
}
private int _id;
public int getId() {
return _id;
}
public void setId(int i) {
_id = i;
}
private String _sets;
public String getSets() {
return _sets;
}
public void setSets(String s) {
_sets = s;
}
private int _polyId;
public int getPolyId() {
return _polyId;
}
public void setPolyId(int i) {
_polyId = i;
}
private int _ac;
public int getAc() {
return _ac;
}
public void setAc(int i) {
_ac = i;
}
private int _hp;
public int getHp() {
return _hp;
}
public void setHp(int i) {
_hp = i;
}
private int _mp;
public int getMp() {
return _mp;
}
public void setMp(int i) {
_mp = i;
}
private int _hpr;
public int getHpr() {
return _hpr;
}
public void setHpr(int i) {
_hpr = i;
}
private int _mpr;
public int getMpr() {
return _mpr;
}
public void setMpr(int i) {
_mpr = i;
}
private int _mr;
public int getMr() {
return _mr;
}
public void setMr(int i) {
_mr = i;
}
private int _str;
public int getStr() {
return _str;
}
public void setStr(int i) {
_str = i;
}
private int _dex;
public int getDex() {
return _dex;
}
public void setDex(int i) {
_dex = i;
}
private int _con;
public int getCon() {
return _con;
}
public void setCon(int i) {
_con = i;
}
private int _wis;
public int getWis() {
return _wis;
}
public void setWis(int i) {
_wis = i;
}
private int _cha;
public int getCha() {
return _cha;
}
public void setCha(int i) {
_cha = i;
}
private int _intl;
public int getIntl() {
return _intl;
}
public void setIntl(int i) {
_intl = i;
}
private int _defenseWater;
public int getDefenseWater() {
return _defenseWater;
}
public void setDefenseWater(int i) {
_defenseWater = i;
}
private int _defenseWind;
public int getDefenseWind() {
return _defenseWind;
}
public void setDefenseWind(int i) {
_defenseWind = i;
}
private int _defenseFire;
public int getDefenseFire() {
return _defenseFire;
}
public void setDefenseFire(int i) {
_defenseFire = i;
}
private int _defenseEarth;
public int getDefenseEarth() {
return _defenseEarth;
}
public void setDefenseEarth(int i) {
_defenseEarth = i;
}
private int _hitModifier;
public int getHitModifier() {
return _hitModifier;
}
public void setHitModifier(int i) {
_hitModifier = i;
}
private int _dmgModifier;
public int getDmgModifier() {
return _dmgModifier;
}
public void setDmgModifier(int i) {
_dmgModifier = i;
}
private int _bowHitModifier;
public int getBowHitModifier() {
return _bowHitModifier;
}
public void setBowHitModifier(int i) {
_bowHitModifier = i;
}
private int _bowDmgModifier;
public int getBowDmgModifier() {
return _bowDmgModifier;
}
public void setBowDmgModifier(int i) {
_bowDmgModifier = i;
}
private int _sp;
public int getSp() {
return _sp;
}
public void setSp(int i) {
_sp = i;
}
}