/** * License * THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS * CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE"). * THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW. * ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR * COPYRIGHT LAW IS PROHIBITED. * * BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND * AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE * MAY BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS CONTAINED * HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND CONDITIONS. * */ package l1j.server.server.utils.Internationalization; import java.util.ListResourceBundle; /** * @category 預設 台灣-正體中文<br> * 國際化的英文是Internationalization 因為單字中總共有18個字母,簡稱I18N, * 目的是讓應用程式可以應地區不同而顯示不同的訊息。 */ public class messages extends ListResourceBundle { static final Object[][] contents = { { "l1j.server.memoryUse", "使用了: " }, { "l1j.server.memory", "MB 的記憶體" }, { "l1j.server.server.model.onGroundItem", "地上的物品" }, { "l1j.server.server.model.seconds", "10秒後將被清除" }, { "l1j.server.server.model.deleted", "已經被清除了" }, { "l1j.server.server.GameServer.ver","版本: Lineage 3.5C 開發 By L1J-TW For All User" }, { "l1j.server.server.GameServer.settingslist","●●●●〈伺服器設置清單〉●●●●"}, { "l1j.server.server.GameServer.exp","「經驗值」"}, { "l1j.server.server.GameServer.x","【倍】"}, { "l1j.server.server.GameServer.level","【級】"}, { "l1j.server.server.GameServer.justice","「正義值」"}, { "l1j.server.server.GameServer.karma","「友好度」"}, { "l1j.server.server.GameServer.dropitems","「物品掉落」"}, { "l1j.server.server.GameServer.dropadena","「金幣掉落」"}, { "l1j.server.server.GameServer.enchantweapon","「衝武」"}, { "l1j.server.server.GameServer.enchantarmor","「衝防」"}, { "l1j.server.server.GameServer.chatlevel","「廣播頻道可用等級」"}, { "l1j.server.server.GameServer.nonpvp1","「Non-PvP設定」: 【無效 (PvP可能)】"}, { "l1j.server.server.GameServer.nonpvp2","「Non-PvP設定」: 【有效 (PvP不可)】"}, { "l1j.server.server.GameServer.maxplayer","連線人數上限為 "}, { "l1j.server.server.GameServer.player"," 人 "}, { "l1j.server.server.GameServer.waitingforuser","等待客戶端連接中..."}, { "l1j.server.server.GameServer.from","從 "}, { "l1j.server.server.GameServer.attempt"," 試圖連線"}, { "l1j.server.server.GameServer.setporton","伺服器成功建立在 port "}, { "l1j.server.server.GameServer.initialfinished","初始化完畢"}}; @Override protected Object[][] getContents() { return contents; } }