/**
* License
* THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS
* CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE").
* THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW.
* ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR
* COPYRIGHT LAW IS PROHIBITED.
*
* BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND
* AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE
* MAY BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS CONTAINED
* HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND CONDITIONS.
*
*/
package l1j.server.server.utils.Internationalization;
import java.util.ListResourceBundle;
/**
* @category 預設 台灣-正體中文<br>
* 國際化的英文是Internationalization 因為單字中總共有18個字母,簡稱I18N,
* 目的是讓應用程式可以應地區不同而顯示不同的訊息。
*/
public class messages extends ListResourceBundle {
static final Object[][] contents = {
{ "l1j.server.memoryUse", "使用了: " },
{ "l1j.server.memory", "MB 的記憶體" },
{ "l1j.server.server.model.onGroundItem", "地上的物品" },
{ "l1j.server.server.model.seconds", "10秒後將被清除" },
{ "l1j.server.server.model.deleted", "已經被清除了" },
{ "l1j.server.server.GameServer.ver","版本: Lineage 3.5C 開發 By L1J-TW For All User" },
{ "l1j.server.server.GameServer.settingslist","●●●●〈伺服器設置清單〉●●●●"},
{ "l1j.server.server.GameServer.exp","「經驗值」"},
{ "l1j.server.server.GameServer.x","【倍】"},
{ "l1j.server.server.GameServer.level","【級】"},
{ "l1j.server.server.GameServer.justice","「正義值」"},
{ "l1j.server.server.GameServer.karma","「友好度」"},
{ "l1j.server.server.GameServer.dropitems","「物品掉落」"},
{ "l1j.server.server.GameServer.dropadena","「金幣掉落」"},
{ "l1j.server.server.GameServer.enchantweapon","「衝武」"},
{ "l1j.server.server.GameServer.enchantarmor","「衝防」"},
{ "l1j.server.server.GameServer.chatlevel","「廣播頻道可用等級」"},
{ "l1j.server.server.GameServer.nonpvp1","「Non-PvP設定」: 【無效 (PvP可能)】"},
{ "l1j.server.server.GameServer.nonpvp2","「Non-PvP設定」: 【有效 (PvP不可)】"},
{ "l1j.server.server.GameServer.maxplayer","連線人數上限為 "},
{ "l1j.server.server.GameServer.player"," 人 "},
{ "l1j.server.server.GameServer.waitingforuser","等待客戶端連接中..."},
{ "l1j.server.server.GameServer.from","從 "},
{ "l1j.server.server.GameServer.attempt"," 試圖連線"},
{ "l1j.server.server.GameServer.setporton","伺服器成功建立在 port "},
{ "l1j.server.server.GameServer.initialfinished","初始化完畢"}};
@Override
protected Object[][] getContents() {
return contents;
}
}