/**
* License
* THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS
* CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE").
* THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW.
* ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR
* COPYRIGHT LAW IS PROHIBITED.
*
* BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND
* AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE
* MAY BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS CONTAINED
* HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND CONDITIONS.
*
*/
package l1j.server.server.model;
/*
* 将来的には、凍結や石化もまとめて扱えればいいなーと思い、基礎クラス制定。 SkillTimerとの関係で難しいかもしれない。
*/
public abstract class L1Paralysis {
public abstract int getEffectId();
public abstract void cure();
}