/** * License * THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS * CREATIVE COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE"). * THE WORK IS PROTECTED BY COPYRIGHT AND/OR OTHER APPLICABLE LAW. * ANY USE OF THE WORK OTHER THAN AS AUTHORIZED UNDER THIS LICENSE OR * COPYRIGHT LAW IS PROHIBITED. * * BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND * AGREE TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE * MAY BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS CONTAINED * HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND CONDITIONS. * */ package l1j.server.server.model; /* * 将来的には、凍結や石化もまとめて扱えればいいなーと思い、基礎クラス制定。 SkillTimerとの関係で難しいかもしれない。 */ public abstract class L1Paralysis { public abstract int getEffectId(); public abstract void cure(); }