/*
* Bytecode Analysis Framework
* Copyright (C) 2003,2004 University of Maryland
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package edu.umd.cs.findbugs.ba.vna;
import edu.umd.cs.findbugs.util.MapCache;
import edu.umd.cs.findbugs.util.Util;
/**
* A "value number" is a value produced somewhere in a methods. We use value
* numbers as dataflow values in Frames. When two frame slots have the same
* value number, then the same value is in both of those slots.
* <p/>
* <p>
* Instances of ValueNumbers produced by the same {@link ValueNumberFactory
* ValueNumberFactory} are unique, so reference equality may be used to
* determine whether or not two value numbers are the same. In general,
* ValueNumbers from different factories cannot be compared.
*
* @author David Hovemeyer
* @see ValueNumberAnalysis
*/
public class ValueNumber implements Comparable<ValueNumber> {
static MapCache<ValueNumber, ValueNumber> cache = new MapCache<ValueNumber, ValueNumber>(200);
static int valueNumbersCreated = 0;
static int valueNumbersReused = 0;
public static synchronized ValueNumber createValueNumber(int number, int flags) {
ValueNumber probe = new ValueNumber(number, flags);
ValueNumber result = cache.get(probe);
if (result != null) {
valueNumbersReused++;
return result;
}
cache.put(probe, probe);
valueNumbersCreated++;
return probe;
}
public static ValueNumber createValueNumber(int number) {
return createValueNumber(number, 0);
}
static {
Util.runLogAtShutdown(new Runnable() {
public void run() {
System.out.println("Value number statistics: " + valueNumbersCreated + " created, " + valueNumbersReused
+ " reused");
}
});
}
/**
* The value number.
*/
final int number;
/**
* Flags representing meta information about the value.
*/
final int flags;
/**
* Flag specifying that this value was the return value of a called method.
*/
public static final int RETURN_VALUE = 1;
public static final int ARRAY_VALUE = 2;
public static final int CONSTANT_CLASS_OBJECT = 4;
public static final int PHI_NODE = 8;
public static final int CONSTANT_VALUE = 16;
/**
* Constructor.
*
* @param number
* the value number
*/
private ValueNumber(int number) {
this.number = number;
this.flags = 0;
}
private ValueNumber(int number, int flags) {
this.number = number;
this.flags = flags;
}
public int getNumber() {
return number;
}
public int getFlags() {
return flags;
}
public boolean hasFlag(int flag) {
return (flags & flag) == flag;
}
@Override
public String toString() {
if (flags != 0)
return number + "(" + flags + "),";
return number + ",";
}
@Override
public int hashCode() {
return number * 17 + flags;
}
@Override
public boolean equals(Object o) {
if (o instanceof ValueNumber) {
return number == ((ValueNumber) o).number && flags == ((ValueNumber) o).flags;
}
return false;
}
public int compareTo(ValueNumber other) {
int result = number - other.number;
if (result != 0)
return result;
return flags - other.flags;
}
}
// vim:ts=4