package wblut.math;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.io.Serializable;
// TODO: Auto-generated Javadoc
/**
* Mersenne Twister random number generator.
*
* @author NOT Frederik Vanhoutte
*
*
* This code is by Sean Luke.
* http://www.cs.gmu.edu/~sean/research/
*
* Original comments:
*
* <h3>MersenneTwister and MersenneTwisterFast</h3>
* <p><b>Version 13</b>, based on version MT199937(99/10/29)
* of the Mersenne Twister algorithm found at
* <a href="http://www.math.keio.ac.jp/matumoto/emt.html">
* The Mersenne Twister Home Page</a>, with the initialization
* improved using the new 2002/1/26 initialization algorithm
* By Sean Luke, October 2004.
*
* <p><b>MersenneTwister</b> is a drop-in subclass replacement
* for java.util.Random. It is properly synchronized and
* can be used in a multithreaded environment. On modern VMs such
* as HotSpot, it is approximately 1/3 slower than java.util.Random.
*
* <p><b>MersenneTwisterFast</b> is not a subclass of java.util.Random. It has
* the same public methods as Random does, however, and it is
* algorithmically identical to MersenneTwister. MersenneTwisterFast
* has hard-code inlined all of its methods directly, and made all of them
* final (well, the ones of consequence anyway). Further, these
* methods are <i>not</i> synchronized, so the same MersenneTwisterFast
* instance cannot be shared by multiple threads. But all this helps
* MersenneTwisterFast achieve well over twice the speed of MersenneTwister.
* java.util.Random is about 1/3 slower than MersenneTwisterFast.
*
* <h3>About the Mersenne Twister</h3>
* <p>This is a Java version of the C-program for MT19937: Integer version.
* The MT19937 algorithm was created by Makoto Matsumoto and Takuji Nishimura,
* who ask: "When you use this, send an email to: matumoto@math.keio.ac.jp
* with an appropriate reference to your work". Indicate that this
* is a translation of their algorithm into Java.
*
* <p><b>Reference. </b>
* Makato Matsumoto and Takuji Nishimura,
* "Mersenne Twister: A 623-Dimensionally Equidistributed Uniform
* Pseudo-Random Number Generator",
* <i>ACM Transactions on Modeling and. Computer Simulation,</i>
* Vol. 8, No. 1, January 1998, pp 3--30.
*
* <h3>About this Version</h3>
*
* <p><b>Changes Since V12:</b> clone() method added.
*
* <p><b>Changes Since V11:</b> stateEquals(...) method added. MersenneTwisterFast
* is equal to other MersenneTwisterFasts with identical state; likewise
* MersenneTwister is equal to other MersenneTwister with identical state.
* This isn't equals(...) because that requires a contract of immutability
* to compare by value.
*
* <p><b>Changes Since V10:</b> A documentation error suggested that
* setSeed(int[]) required an int[] array 624 long. In fact, the array
* can be any non-zero length. The new version also checks for this fact.
*
* <p><b>Changes Since V9:</b> readState(stream) and writeState(stream)
* provided.
*
* <p><b>Changes Since V8:</b> setSeed(int) was only using the first 28 bits
* of the seed; it should have been 32 bits. For small-number seeds the
* behavior is identical.
*
* <p><b>Changes Since V7:</b> A documentation error in MersenneTwisterFast
* (but not MersenneTwister) stated that nextDouble selects uniformly from
* the full-open interval [0,1]. It does not. nextDouble's contract is
* identical across MersenneTwisterFast, MersenneTwister, and java.util.Random,
* namely, selection in the half-open interval [0,1). That is, 1.0 should
* not be returned. A similar contract exists in nextFloat.
*
* <p><b>Changes Since V6:</b> License has changed from LGPL to BSD.
* New timing information to compare against
* java.util.Random. Recent versions of HotSpot have helped Random increase
* in speed to the point where it is faster than MersenneTwister but slower
* than MersenneTwisterFast (which should be the case, as it's a less complex
* algorithm but is synchronized).
*
* <p><b>Changes Since V5:</b> New empty constructor made to work the same
* as java.util.Random -- namely, it seeds based on the current time in
* milliseconds.
*
* <p><b>Changes Since V4:</b> New initialization algorithms. See
* (see <a href="http://www.math.keio.ac.jp/matumoto/MT2002/emt19937ar.html"</a>
* http://www.math.keio.ac.jp/matumoto/MT2002/emt19937ar.html</a>)
*
* <p>The MersenneTwister code is based on standard MT19937 C/C++
* code by Takuji Nishimura,
* with suggestions from Topher Cooper and Marc Rieffel, July 1997.
* The code was originally translated into Java by Michael Lecuyer,
* January 1999, and the original code is Copyright (c) 1999 by Michael Lecuyer.
*
* <h3>Java notes</h3>
*
* <p>This implementation implements the bug fixes made
* in Java 1.2's version of Random, which means it can be used with
* earlier versions of Java. See
* <a href="http://www.javasoft.com/products/jdk/1.2/docs/api/java/util/Random.html">
* the JDK 1.2 java.util.Random documentation</a> for further documentation
* on the random-number generation contracts made. Additionally, there's
* an undocumented bug in the JDK java.util.Random.nextBytes() method,
* which this code fixes.
*
* <p> Just like java.util.Random, this
* generator accepts a long seed but doesn't use all of it. java.util.Random
* uses 48 bits. The Mersenne Twister instead uses 32 bits (int size).
* So it's best if your seed does not exceed the int range.
*
* <p>MersenneTwister can be used reliably
* on JDK version 1.1.5 or above. Earlier Java versions have serious bugs in
* java.util.Random; only MersenneTwisterFast (and not MersenneTwister nor
* java.util.Random) should be used with them.
*
* <h3>License</h3>
*
* Copyright (c) 2003 by Sean Luke. <br>
* Portions copyright (c) 1993 by Michael Lecuyer. <br>
* All rights reserved. <br>
*
* <p>Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* <ul>
* <li> Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* <li> Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* <li> Neither the name of the copyright owners, their employers, nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
* </ul>
* <p>THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNERS OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
* @version 13
*/
// Note: this class is hard-inlined in all of its methods. This makes some of
// the methods well-nigh unreadable in their complexity. In fact, the Mersenne
// Twister is fairly easy code to understand: if you're trying to get a handle
// on the code, I strongly suggest looking at MersenneTwister.java first.
// -- Sean
public class WB_MTRandom implements Serializable, Cloneable {
/** The Constant serialVersionUID. */
private static final long serialVersionUID = 3636987267914792302L;
/** The Constant N. */
private static final int N = 624;
/** The Constant M. */
private static final int M = 397;
/** The Constant MATRIX_A. */
private static final int MATRIX_A = 0x9908b0df; // private
// static
// final *
// constant
// vector a
/** The Constant UPPER_MASK. */
private static final int UPPER_MASK = 0x80000000; // most
// significant
// w-r bits
/** The Constant LOWER_MASK. */
private static final int LOWER_MASK = 0x7fffffff; // least
// significant
// r bits
// Tempering parameters
/** The Constant TEMPERING_MASK_B. */
private static final int TEMPERING_MASK_B = 0x9d2c5680;
/** The Constant TEMPERING_MASK_C. */
private static final int TEMPERING_MASK_C = 0xefc60000;
/** The mt. */
private int mt[]; // the
// array
// for the
// state
// vector
/** The mti. */
private int mti; // mti==N+1
// means
// mt[N] is
// not
// initialized
/** The mag01. */
private int mag01[];
// a good initial seed (of int size, though stored in a long)
// private static final long GOOD_SEED = 4357;
/** The __next next gaussian. */
private double __nextNextGaussian;
/** The __have next next gaussian. */
private boolean __haveNextNextGaussian;
/*
* We're overriding all internal data, to my knowledge, so this should be
* okay
*/
/* (non-Javadoc)
* @see java.lang.Object#clone()
*/
@Override
public Object clone() throws CloneNotSupportedException {
final WB_MTRandom f = (WB_MTRandom) (super.clone());
f.mt = (mt.clone());
f.mag01 = (mag01.clone());
return f;
}
/**
* State equals.
*
* @param o the o
* @return true, if successful
*/
public boolean stateEquals(final Object o) {
if (o == this) {
return true;
}
if (o == null || !(o instanceof WB_MTRandom)) {
return false;
}
final WB_MTRandom other = (WB_MTRandom) o;
if (mti != other.mti) {
return false;
}
for (int x = 0; x < mag01.length; x++) {
if (mag01[x] != other.mag01[x]) {
return false;
}
}
for (int x = 0; x < mt.length; x++) {
if (mt[x] != other.mt[x]) {
return false;
}
}
return true;
}
/**
* Reads the entire state of the MersenneTwister RNG from the stream.
*
* @param stream the stream
* @throws IOException Signals that an I/O exception has occurred.
*/
public void readState(final DataInputStream stream) throws IOException {
int len = mt.length;
for (int x = 0; x < len; x++) {
mt[x] = stream.readInt();
}
len = mag01.length;
for (int x = 0; x < len; x++) {
mag01[x] = stream.readInt();
}
mti = stream.readInt();
__nextNextGaussian = stream.readDouble();
__haveNextNextGaussian = stream.readBoolean();
}
/**
* Writes the entire state of the MersenneTwister RNG to the stream.
*
* @param stream the stream
* @throws IOException Signals that an I/O exception has occurred.
*/
public void writeState(final DataOutputStream stream) throws IOException {
int len = mt.length;
for (int x = 0; x < len; x++) {
stream.writeInt(mt[x]);
}
len = mag01.length;
for (int x = 0; x < len; x++) {
stream.writeInt(mag01[x]);
}
stream.writeInt(mti);
stream.writeDouble(__nextNextGaussian);
stream.writeBoolean(__haveNextNextGaussian);
}
/**
* Constructor using the default seed.
*/
public WB_MTRandom() {
this(System.currentTimeMillis());
}
/**
* Constructor using a given seed. Though you pass this seed in
* as a long, it's best to make sure it's actually an integer.
*
* @param seed the seed
*/
public WB_MTRandom(final long seed) {
setSeed(seed);
}
/**
* Constructor using an array of integers as seed.
* Your array must have a non-zero length. Only the first 624 integers
* in the array are used; if the array is shorter than this then
* integers are repeatedly used in a wrap-around fashion.
*
* @param array the array
*/
public WB_MTRandom(final int[] array) {
setSeed(array);
}
/**
* Initalize the pseudo random number generator. Don't
* pass in a long that's bigger than an int (Mersenne Twister
* only uses the first 32 bits for its seed).
*
* @param seed the new seed
*/
synchronized public void setSeed(final long seed) {
// Due to a bug in java.util.Random clear up to 1.2, we're
// doing our own Gaussian variable.
__haveNextNextGaussian = false;
mt = new int[N];
mag01 = new int[2];
mag01[0] = 0x0;
mag01[1] = MATRIX_A;
mt[0] = (int) (seed & 0xffffffff);
for (mti = 1; mti < N; mti++) {
mt[mti] = (1812433253 * (mt[mti - 1] ^ (mt[mti - 1] >>> 30)) + mti);
/* See Knuth TAOCP Vol2. 3rd Ed. P.106 for multiplier. */
/* In the previous versions, MSBs of the seed affect */
/* only MSBs of the array mt[]. */
/* 2002/01/09 modified by Makoto Matsumoto */
mt[mti] &= 0xffffffff;
/* for >32 bit machines */
}
}
/**
* Sets the seed of the MersenneTwister using an array of integers.
* Your array must have a non-zero length. Only the first 624 integers
* in the array are used; if the array is shorter than this then
* integers are repeatedly used in a wrap-around fashion.
*
* @param array the new seed
*/
synchronized public void setSeed(final int[] array) {
if (array.length == 0) {
throw new IllegalArgumentException(
"Array length must be greater than zero");
}
int i, j, k;
setSeed(19650218);
i = 1;
j = 0;
k = (N > array.length ? N : array.length);
for (; k != 0; k--) {
mt[i] = (mt[i] ^ ((mt[i - 1] ^ (mt[i - 1] >>> 30)) * 1664525))
+ array[j] + j; /* non linear */
mt[i] &= 0xffffffff; /* for WORDSIZE > 32 machines */
i++;
j++;
if (i >= N) {
mt[0] = mt[N - 1];
i = 1;
}
if (j >= array.length) {
j = 0;
}
}
for (k = N - 1; k != 0; k--) {
mt[i] = (mt[i] ^ ((mt[i - 1] ^ (mt[i - 1] >>> 30)) * 1566083941))
- i; /* non linear */
mt[i] &= 0xffffffff; /* for WORDSIZE > 32 machines */
i++;
if (i >= N) {
mt[0] = mt[N - 1];
i = 1;
}
}
mt[0] = 0x80000000; /* MSB is 1; assuring non-zero initial array */
}
/**
* Next int.
*
* @return next random integer
*/
public final int nextInt() {
int y;
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly faster
for (kk = 0; kk < N - M; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (y >>> 1) ^ mag01[y & 0x1];
}
for (; kk < N - 1; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (y >>> 1) ^ mag01[y & 0x1];
}
y = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (y >>> 1) ^ mag01[y & 0x1];
mti = 0;
}
y = mt[mti++];
y ^= y >>> 11; // TEMPERING_SHIFT_U(y)
y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y)
y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y)
y ^= (y >>> 18); // TEMPERING_SHIFT_L(y)
return y;
}
/**
* Next short.
*
* @return next random short
*/
public final short nextShort() {
int y;
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly faster
for (kk = 0; kk < N - M; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (y >>> 1) ^ mag01[y & 0x1];
}
for (; kk < N - 1; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (y >>> 1) ^ mag01[y & 0x1];
}
y = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (y >>> 1) ^ mag01[y & 0x1];
mti = 0;
}
y = mt[mti++];
y ^= y >>> 11; // TEMPERING_SHIFT_U(y)
y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y)
y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y)
y ^= (y >>> 18); // TEMPERING_SHIFT_L(y)
return (short) (y >>> 16);
}
/**
* Next char.
*
* @return next random char
*/
public final char nextChar() {
int y;
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly faster
for (kk = 0; kk < N - M; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (y >>> 1) ^ mag01[y & 0x1];
}
for (; kk < N - 1; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (y >>> 1) ^ mag01[y & 0x1];
}
y = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (y >>> 1) ^ mag01[y & 0x1];
mti = 0;
}
y = mt[mti++];
y ^= y >>> 11; // TEMPERING_SHIFT_U(y)
y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y)
y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y)
y ^= (y >>> 18); // TEMPERING_SHIFT_L(y)
return (char) (y >>> 16);
}
/**
* Next boolean.
*
* @return next random boolean
*/
public final boolean nextBoolean() {
int y;
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly faster
for (kk = 0; kk < N - M; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (y >>> 1) ^ mag01[y & 0x1];
}
for (; kk < N - 1; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (y >>> 1) ^ mag01[y & 0x1];
}
y = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (y >>> 1) ^ mag01[y & 0x1];
mti = 0;
}
y = mt[mti++];
y ^= y >>> 11; // TEMPERING_SHIFT_U(y)
y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y)
y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y)
y ^= (y >>> 18); // TEMPERING_SHIFT_L(y)
return ((y >>> 31) != 0);
}
/**
* This generates a coin flip with a probability <tt>probability</tt>
* of returning true, else returning false. <tt>probability</tt> must
* be between 0.0 and 1.0, inclusive. Not as precise a random real
* event as nextBoolean(double), but twice as fast. To explicitly
* use this, remember you may need to cast to float first.
*
* @param probability the probability
* @return next random coin flip
*/
public final boolean nextBoolean(final float probability) {
int y;
if (probability < 0.0f || probability > 1.0f) {
throw new IllegalArgumentException(
"probability must be between 0.0 and 1.0 inclusive.");
}
if (probability == 0.0f) {
return false; // fix half-open issues
} else if (probability == 1.0f) {
return true; // fix half-open issues
}
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly faster
for (kk = 0; kk < N - M; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (y >>> 1) ^ mag01[y & 0x1];
}
for (; kk < N - 1; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (y >>> 1) ^ mag01[y & 0x1];
}
y = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (y >>> 1) ^ mag01[y & 0x1];
mti = 0;
}
y = mt[mti++];
y ^= y >>> 11; // TEMPERING_SHIFT_U(y)
y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y)
y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y)
y ^= (y >>> 18); // TEMPERING_SHIFT_L(y)
return (y >>> 8) / ((float) (1 << 24)) < probability;
}
/**
* This generates a coin flip with a probability <tt>probability</tt>
* of returning true, else returning false. <tt>probability</tt> must
* be between 0.0 and 1.0, inclusive.
*
* @param probability the probability
* @return next random coin flip
*/
public final boolean nextBoolean(final double probability) {
int y;
int z;
if (probability < 0.0 || probability > 1.0) {
throw new IllegalArgumentException(
"probability must be between 0.0 and 1.0 inclusive.");
}
if (probability == 0.0) {
return false; // fix half-open issues
} else if (probability == 1.0) {
return true; // fix half-open issues
}
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly faster
for (kk = 0; kk < N - M; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (y >>> 1) ^ mag01[y & 0x1];
}
for (; kk < N - 1; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (y >>> 1) ^ mag01[y & 0x1];
}
y = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (y >>> 1) ^ mag01[y & 0x1];
mti = 0;
}
y = mt[mti++];
y ^= y >>> 11; // TEMPERING_SHIFT_U(y)
y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y)
y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y)
y ^= (y >>> 18); // TEMPERING_SHIFT_L(y)
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly faster
for (kk = 0; kk < N - M; kk++) {
z = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (z >>> 1) ^ mag01[z & 0x1];
}
for (; kk < N - 1; kk++) {
z = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (z >>> 1) ^ mag01[z & 0x1];
}
z = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (z >>> 1) ^ mag01[z & 0x1];
mti = 0;
}
z = mt[mti++];
z ^= z >>> 11; // TEMPERING_SHIFT_U(z)
z ^= (z << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(z)
z ^= (z << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(z)
z ^= (z >>> 18); // TEMPERING_SHIFT_L(z)
/* derived from nextDouble documentation in jdk 1.2 docs, see top */
return ((((long) (y >>> 6)) << 27) + (z >>> 5)) / (double) (1L << 53) < probability;
}
/**
* Next byte.
*
* @return next random byte
*/
public final byte nextByte() {
int y;
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly faster
for (kk = 0; kk < N - M; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (y >>> 1) ^ mag01[y & 0x1];
}
for (; kk < N - 1; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (y >>> 1) ^ mag01[y & 0x1];
}
y = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (y >>> 1) ^ mag01[y & 0x1];
mti = 0;
}
y = mt[mti++];
y ^= y >>> 11; // TEMPERING_SHIFT_U(y)
y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y)
y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y)
y ^= (y >>> 18); // TEMPERING_SHIFT_L(y)
return (byte) (y >>> 24);
}
/**
* Fill array of bytes with random values.
*
* @param bytes the bytes
*/
public final void nextBytes(final byte[] bytes) {
int y;
for (int x = 0; x < bytes.length; x++) {
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly faster
for (kk = 0; kk < N - M; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (y >>> 1) ^ mag01[y & 0x1];
}
for (; kk < N - 1; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (y >>> 1) ^ mag01[y & 0x1];
}
y = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (y >>> 1) ^ mag01[y & 0x1];
mti = 0;
}
y = mt[mti++];
y ^= y >>> 11; // TEMPERING_SHIFT_U(y)
y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y)
y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y)
y ^= (y >>> 18); // TEMPERING_SHIFT_L(y)
bytes[x] = (byte) (y >>> 24);
}
}
/**
* Next long.
*
* @return next random long
*/
public final long nextLong() {
int y;
int z;
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly faster
for (kk = 0; kk < N - M; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (y >>> 1) ^ mag01[y & 0x1];
}
for (; kk < N - 1; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (y >>> 1) ^ mag01[y & 0x1];
}
y = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (y >>> 1) ^ mag01[y & 0x1];
mti = 0;
}
y = mt[mti++];
y ^= y >>> 11; // TEMPERING_SHIFT_U(y)
y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y)
y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y)
y ^= (y >>> 18); // TEMPERING_SHIFT_L(y)
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly faster
for (kk = 0; kk < N - M; kk++) {
z = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (z >>> 1) ^ mag01[z & 0x1];
}
for (; kk < N - 1; kk++) {
z = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (z >>> 1) ^ mag01[z & 0x1];
}
z = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (z >>> 1) ^ mag01[z & 0x1];
mti = 0;
}
z = mt[mti++];
z ^= z >>> 11; // TEMPERING_SHIFT_U(z)
z ^= (z << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(z)
z ^= (z << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(z)
z ^= (z >>> 18); // TEMPERING_SHIFT_L(z)
return (((long) y) << 32) + z;
}
/**
* Returns a long drawn uniformly from 0 to n-1. Suffice it to say,
* n must be > 0, or an IllegalArgumentException is raised.
*
* @param n the n
* @return next random long between 0 and n-1
*/
public final long nextLong(final long n) {
if (n <= 0) {
throw new IllegalArgumentException("n must be > 0");
}
long bits, val;
do {
int y;
int z;
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly faster
for (kk = 0; kk < N - M; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (y >>> 1) ^ mag01[y & 0x1];
}
for (; kk < N - 1; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (y >>> 1) ^ mag01[y & 0x1];
}
y = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (y >>> 1) ^ mag01[y & 0x1];
mti = 0;
}
y = mt[mti++];
y ^= y >>> 11; // TEMPERING_SHIFT_U(y)
y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y)
y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y)
y ^= (y >>> 18); // TEMPERING_SHIFT_L(y)
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly faster
for (kk = 0; kk < N - M; kk++) {
z = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (z >>> 1) ^ mag01[z & 0x1];
}
for (; kk < N - 1; kk++) {
z = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (z >>> 1) ^ mag01[z & 0x1];
}
z = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (z >>> 1) ^ mag01[z & 0x1];
mti = 0;
}
z = mt[mti++];
z ^= z >>> 11; // TEMPERING_SHIFT_U(z)
z ^= (z << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(z)
z ^= (z << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(z)
z ^= (z >>> 18); // TEMPERING_SHIFT_L(z)
bits = (((((long) y) << 32) + z) >>> 1);
val = bits % n;
} while (bits - val + (n - 1) < 0);
return val;
}
/** Returns a random double in the half-open range from [0.0,1.0). Thus 0.0 is a valid
result but 1.0 is not.
* @return next random double in range [0,1)
*/
public final double nextDouble() {
int y;
int z;
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly faster
for (kk = 0; kk < N - M; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (y >>> 1) ^ mag01[y & 0x1];
}
for (; kk < N - 1; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (y >>> 1) ^ mag01[y & 0x1];
}
y = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (y >>> 1) ^ mag01[y & 0x1];
mti = 0;
}
y = mt[mti++];
y ^= y >>> 11; // TEMPERING_SHIFT_U(y)
y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y)
y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y)
y ^= (y >>> 18); // TEMPERING_SHIFT_L(y)
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly faster
for (kk = 0; kk < N - M; kk++) {
z = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (z >>> 1) ^ mag01[z & 0x1];
}
for (; kk < N - 1; kk++) {
z = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (z >>> 1) ^ mag01[z & 0x1];
}
z = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (z >>> 1) ^ mag01[z & 0x1];
mti = 0;
}
z = mt[mti++];
z ^= z >>> 11; // TEMPERING_SHIFT_U(z)
z ^= (z << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(z)
z ^= (z << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(z)
z ^= (z >>> 18); // TEMPERING_SHIFT_L(z)
/* derived from nextDouble documentation in jdk 1.2 docs, see top */
return ((((long) (y >>> 6)) << 27) + (z >>> 5)) / (double) (1L << 53);
}
/**
* Next gaussian.
*
* @return the double
*/
public final double nextGaussian() {
if (__haveNextNextGaussian) {
__haveNextNextGaussian = false;
return __nextNextGaussian;
} else {
double v1, v2, s;
do {
int y;
int z;
int a;
int b;
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly
// faster
for (kk = 0; kk < N - M; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (y >>> 1) ^ mag01[y & 0x1];
}
for (; kk < N - 1; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (y >>> 1) ^ mag01[y & 0x1];
}
y = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (y >>> 1) ^ mag01[y & 0x1];
mti = 0;
}
y = mt[mti++];
y ^= y >>> 11; // TEMPERING_SHIFT_U(y)
y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y)
y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y)
y ^= (y >>> 18); // TEMPERING_SHIFT_L(y)
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly
// faster
for (kk = 0; kk < N - M; kk++) {
z = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (z >>> 1) ^ mag01[z & 0x1];
}
for (; kk < N - 1; kk++) {
z = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (z >>> 1) ^ mag01[z & 0x1];
}
z = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (z >>> 1) ^ mag01[z & 0x1];
mti = 0;
}
z = mt[mti++];
z ^= z >>> 11; // TEMPERING_SHIFT_U(z)
z ^= (z << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(z)
z ^= (z << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(z)
z ^= (z >>> 18); // TEMPERING_SHIFT_L(z)
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly
// faster
for (kk = 0; kk < N - M; kk++) {
a = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (a >>> 1) ^ mag01[a & 0x1];
}
for (; kk < N - 1; kk++) {
a = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (a >>> 1) ^ mag01[a & 0x1];
}
a = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (a >>> 1) ^ mag01[a & 0x1];
mti = 0;
}
a = mt[mti++];
a ^= a >>> 11; // TEMPERING_SHIFT_U(a)
a ^= (a << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(a)
a ^= (a << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(a)
a ^= (a >>> 18); // TEMPERING_SHIFT_L(a)
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly
// faster
for (kk = 0; kk < N - M; kk++) {
b = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (b >>> 1) ^ mag01[b & 0x1];
}
for (; kk < N - 1; kk++) {
b = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (b >>> 1) ^ mag01[b & 0x1];
}
b = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (b >>> 1) ^ mag01[b & 0x1];
mti = 0;
}
b = mt[mti++];
b ^= b >>> 11; // TEMPERING_SHIFT_U(b)
b ^= (b << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(b)
b ^= (b << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(b)
b ^= (b >>> 18); // TEMPERING_SHIFT_L(b)
/*
* derived from nextDouble documentation in jdk 1.2 docs, see
* top
*/
v1 = 2 * (((((long) (y >>> 6)) << 27) + (z >>> 5)) / (double) (1L << 53)) - 1;
v2 = 2 * (((((long) (a >>> 6)) << 27) + (b >>> 5)) / (double) (1L << 53)) - 1;
s = v1 * v1 + v2 * v2;
} while (s >= 1 || s == 0);
final double multiplier = /* Strict */Math.sqrt(-2
* /* Strict */Math.log(s) / s);
__nextNextGaussian = v2 * multiplier;
__haveNextNextGaussian = true;
return v1 * multiplier;
}
}
/** Returns a random float in the half-open range from [0.0f,1.0f). Thus 0.0f is a valid
result but 1.0f is not.
* @return next random float in range [0,1)
*/
public final float nextFloat() {
int y;
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly faster
for (kk = 0; kk < N - M; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (y >>> 1) ^ mag01[y & 0x1];
}
for (; kk < N - 1; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (y >>> 1) ^ mag01[y & 0x1];
}
y = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (y >>> 1) ^ mag01[y & 0x1];
mti = 0;
}
y = mt[mti++];
y ^= y >>> 11; // TEMPERING_SHIFT_U(y)
y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y)
y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y)
y ^= (y >>> 18); // TEMPERING_SHIFT_L(y)
return (y >>> 8) / ((float) (1 << 24));
}
/**
* Returns an integer drawn uniformly from 0 to n-1. Suffice it to say,
* n must be > 0, or an IllegalArgumentException is raised.
*
* @param n the n
* @return next random integer in range 0 to n-1.
*/
public final int nextInt(final int n) {
if (n <= 0) {
throw new IllegalArgumentException("n must be > 0");
}
if ((n & -n) == n) // i.e., n is a power of 2
{
int y;
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly faster
for (kk = 0; kk < N - M; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (y >>> 1) ^ mag01[y & 0x1];
}
for (; kk < N - 1; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (y >>> 1) ^ mag01[y & 0x1];
}
y = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (y >>> 1) ^ mag01[y & 0x1];
mti = 0;
}
y = mt[mti++];
y ^= y >>> 11; // TEMPERING_SHIFT_U(y)
y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y)
y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y)
y ^= (y >>> 18); // TEMPERING_SHIFT_L(y)
return (int) ((n * (long) (y >>> 1)) >> 31);
}
int bits, val;
do {
int y;
if (mti >= N) // generate N words at one time
{
int kk;
final int[] mt = this.mt; // locals are slightly faster
final int[] mag01 = this.mag01; // locals are slightly faster
for (kk = 0; kk < N - M; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + M] ^ (y >>> 1) ^ mag01[y & 0x1];
}
for (; kk < N - 1; kk++) {
y = (mt[kk] & UPPER_MASK) | (mt[kk + 1] & LOWER_MASK);
mt[kk] = mt[kk + (M - N)] ^ (y >>> 1) ^ mag01[y & 0x1];
}
y = (mt[N - 1] & UPPER_MASK) | (mt[0] & LOWER_MASK);
mt[N - 1] = mt[M - 1] ^ (y >>> 1) ^ mag01[y & 0x1];
mti = 0;
}
y = mt[mti++];
y ^= y >>> 11; // TEMPERING_SHIFT_U(y)
y ^= (y << 7) & TEMPERING_MASK_B; // TEMPERING_SHIFT_S(y)
y ^= (y << 15) & TEMPERING_MASK_C; // TEMPERING_SHIFT_T(y)
y ^= (y >>> 18); // TEMPERING_SHIFT_L(y)
bits = (y >>> 1);
val = bits % n;
} while (bits - val + (n - 1) < 0);
return val;
}
}