package com.maceswinger.utils;
import org.lwjgl.input.Mouse;
import org.lwjgl.util.vector.Vector2f;
public class CustomMouse {
public static float getX(){
return Mouse.getX()*CustomDisplay.getxScale();
}
public static float getY(){
return Mouse.getY()*CustomDisplay.getyScale();
}
public static boolean isButtonDown(int i) {
return Mouse.isButtonDown(i);
}
}