package com.maceswinger.utils; import org.lwjgl.input.Mouse; import org.lwjgl.util.vector.Vector2f; public class CustomMouse { public static float getX(){ return Mouse.getX()*CustomDisplay.getxScale(); } public static float getY(){ return Mouse.getY()*CustomDisplay.getyScale(); } public static boolean isButtonDown(int i) { return Mouse.isButtonDown(i); } }