package com.maceswinger.client.render.lighting; import org.lwjgl.util.vector.Vector2f; import org.magnos.entity.ComponentValueFactory; import static org.lwjgl.opengl.GL11.*; public class Block implements ComponentValueFactory<Block>{ public int x, y, width, height; public Block(){ this(0,0); } public Block(int width, int height) { this.width = width; this.height = height; } public Block(int x, int y, int width, int height) { this.x = x; this.y = y; this.width = width; this.height = height; } public Vector2f[] getVertices() { return new Vector2f[] { new Vector2f(x, y), new Vector2f(x, y + height), new Vector2f(x + width, y + height), new Vector2f(x + width, y) }; } public Vector2f[] getVertices(float x, float y) { return new Vector2f[] { new Vector2f(x, y), new Vector2f(x, y + height), new Vector2f(x + width, y + height), new Vector2f(x + width, y) }; } public void render(){ glPushMatrix(); glTranslatef(x, y, 0); //glRotated(Math.toDegrees(body.getAngle()), 0, 0, 1); glColor3f(1,0,1); glRectf(0, 0, width, height); glColor3f(1,1,1); glPopMatrix(); } public Block(Block value) { this.width = value.width; this.height = value.height; } @Override public Block create() { return new Block(); } @Override public Block clone(Block value) { // TODO Auto-generated method stub return new Block(value); } @Override public Block copy(Block from, Block to) { to.width = from.width; to.height = from.height; return to; } }