package core.controllers;
import java.util.Random;
import org.magnos.entity.Control;
import org.magnos.entity.Entity;
import com.maceswinger.Vector2;
import core.Core;
public class ControlGoblinAI implements Control
{
@Override
public void update(Entity e, Object updateState)
{
Vector2 velocity = e.get(Core.Components.velocity);
// velocity.x += 1;
if (new Random().nextInt(10) == 5)
{
velocity.x += new Random().nextFloat() * (new Random().nextBoolean() ? -1f : 1f);
Jump.jump(e, updateState, velocity);
}
}
}