package com.maceswinger.gui; import org.lwjgl.util.vector.Vector4f; import com.maceswinger.client.GameClient; import com.maceswinger.utils.Font; public class GuiHUD extends Gui{ public GuiHUD(GameClient game, int width, int height) { super(game, width, height); } @Override public void render() { Font.drawString("woah a heads up display!", 20, 20, 2f, new Vector4f(0,1,0,1)); Font.drawString("woah a font made of squares!", 20, 20, 2f, new Vector4f(0,1,0,1)); } @Override public void tick(int ticks) { } @Override public void guiActionPerformed(int elementId, int action) { } }