package com.maceswinger.gui;
import org.lwjgl.util.vector.Vector4f;
import com.maceswinger.client.GameClient;
import com.maceswinger.utils.Font;
public class GuiHUD extends Gui{
public GuiHUD(GameClient game, int width, int height) {
super(game, width, height);
}
@Override
public void render() {
Font.drawString("woah a heads up display!", 20, 20, 2f, new Vector4f(0,1,0,1));
Font.drawString("woah a font made of squares!", 20, 20, 2f, new Vector4f(0,1,0,1));
}
@Override
public void tick(int ticks) {
}
@Override
public void guiActionPerformed(int elementId, int action) {
}
}