package net.glowstone.net.codec.play.game;
import com.flowpowered.networking.Codec;
import io.netty.buffer.ByteBuf;
import net.glowstone.net.GlowBufUtils;
import net.glowstone.net.message.play.game.SpawnPositionMessage;
import org.bukkit.util.BlockVector;
import java.io.IOException;
public final class SpawnPositionCodec implements Codec<SpawnPositionMessage> {
@Override
public SpawnPositionMessage decode(ByteBuf buffer) throws IOException {
BlockVector pos = GlowBufUtils.readBlockPosition(buffer);
return new SpawnPositionMessage(pos.getBlockX(), pos.getBlockY(), pos.getBlockZ());
}
@Override
public ByteBuf encode(ByteBuf buf, SpawnPositionMessage message) throws IOException {
GlowBufUtils.writeBlockPosition(buf, message.getX(), message.getY(), message.getZ());
return buf;
}
}