package net.glowstone.generator.objects.trees; import net.glowstone.util.BlockStateDelegate; import org.bukkit.Location; import org.bukkit.Material; import org.bukkit.block.Block; import org.bukkit.block.BlockFace; import org.bukkit.material.CocoaPlant; import org.bukkit.material.CocoaPlant.CocoaPlantSize; import org.bukkit.material.Vine; import java.util.Random; public class CocoaTree extends JungleTree { public CocoaTree(Random random, Location location, BlockStateDelegate delegate) { super(random, location, delegate); } @Override public boolean generate() { if (!super.generate()) { return false; } // places some vines on the trunk addVinesOnTrunk(); // search for air around leaves to grow hanging vines addVinesOnLeaves(); // and maybe place some cocoa addCocoa(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ()); return true; } protected void addVinesOnLeaves() { for (int y = loc.getBlockY() - 3 + height; y <= loc.getBlockY() + height; y++) { int nY = y - (loc.getBlockY() + height); int radius = 2 - nY / 2; for (int x = loc.getBlockX() - radius; x <= loc.getBlockX() + radius; x++) { for (int z = loc.getBlockZ() - radius; z <= loc.getBlockZ() + radius; z++) { if (delegate.getBlockState(loc.getWorld(), x, y, z).getType() == Material.LEAVES) { if (random.nextInt(4) == 0 && delegate.getBlockState(loc.getWorld(), x - 1, y, z).getType() == Material.AIR) { addHangingVine(x - 1, y, z, BlockFace.EAST); } if (random.nextInt(4) == 0 && delegate.getBlockState(loc.getWorld(), x + 1, y, z).getType() == Material.AIR) { addHangingVine(x + 1, y, z, BlockFace.WEST); } if (random.nextInt(4) == 0 && delegate.getBlockState(loc.getWorld(), x, y, z - 1).getType() == Material.AIR) { addHangingVine(x, y, z - 1, BlockFace.SOUTH); } if (random.nextInt(4) == 0 && delegate.getBlockState(loc.getWorld(), x, y, z + 1).getType() == Material.AIR) { addHangingVine(x, y, z + 1, BlockFace.NORTH); } } } } } } private void addVinesOnTrunk() { for (int y = 1; y < height; y++) { if (random.nextInt(3) != 0 && delegate.getBlockState(loc.getWorld(), loc.getBlockX() - 1, loc.getBlockY() + y, loc.getBlockZ()).getType() == Material.AIR) { delegate.setTypeAndData(loc.getWorld(), loc.getBlockX() - 1, loc.getBlockY() + y, loc.getBlockZ(), Material.VINE, new Vine(BlockFace.EAST)); } if (random.nextInt(3) != 0 && delegate.getBlockState(loc.getWorld(), loc.getBlockX() + 1, loc.getBlockY() + y, loc.getBlockZ()).getType() == Material.AIR) { delegate.setTypeAndData(loc.getWorld(), loc.getBlockX() + 1, loc.getBlockY() + y, loc.getBlockZ(), Material.VINE, new Vine(BlockFace.WEST)); } if (random.nextInt(3) != 0 && delegate.getBlockState(loc.getWorld(), loc.getBlockX(), loc.getBlockY() + y, loc.getBlockZ() - 1).getType() == Material.AIR) { delegate.setTypeAndData(loc.getWorld(), loc.getBlockX(), loc.getBlockY() + y, loc.getBlockZ() - 1, Material.VINE, new Vine(BlockFace.SOUTH)); } if (random.nextInt(3) != 0 && delegate.getBlockState(loc.getWorld(), loc.getBlockX(), loc.getBlockY() + y, loc.getBlockZ() + 1).getType() == Material.AIR) { delegate.setTypeAndData(loc.getWorld(), loc.getBlockX(), loc.getBlockY() + y, loc.getBlockZ() + 1, Material.VINE, new Vine(BlockFace.NORTH)); } } } private void addHangingVine(int x, int y, int z, BlockFace face) { for (int i = 0; i < 5; i++) { if (delegate.getBlockState(loc.getWorld(), x, y - i, z).getType() != Material.AIR) { break; } delegate.setTypeAndData(loc.getWorld(), x, y - i, z, Material.VINE, new Vine(face)); } } private void addCocoa(int sourceX, int sourceY, int sourceZ) { if (height > 5 && random.nextInt(5) == 0) { for (int y = 0; y < 2; y++) { for (int i = 0; i < 4; i++) { // rotate the 4 trunk faces if (random.nextInt(4 - y) == 0) { // higher it is, more chances there is final BlockFace face = getCocoaFace(i); final CocoaPlantSize size = getCocoaSize(random.nextInt(3)); final Block block = delegate.getBlockState(loc.getWorld(), sourceX, sourceY + height - 5 + y, sourceZ) .getBlock().getRelative(face); delegate.setTypeAndData(loc.getWorld(), block.getX(), block.getY(), block.getZ(), Material.COCOA, new CocoaPlant(size, face.getOppositeFace())); } } } } } private BlockFace getCocoaFace(int n) { switch (n) { case 0: return BlockFace.NORTH; case 1: return BlockFace.EAST; case 2: return BlockFace.SOUTH; case 3: return BlockFace.WEST; default: return BlockFace.NORTH; } } private CocoaPlantSize getCocoaSize(int n) { switch (n) { case 0: return CocoaPlantSize.SMALL; case 1: return CocoaPlantSize.MEDIUM; case 2: return CocoaPlantSize.LARGE; default: return CocoaPlantSize.SMALL; } } }