package net.glowstone.generator.objects.trees;
import net.glowstone.util.BlockStateDelegate;
import org.bukkit.Location;
import org.bukkit.Material;
import java.util.Random;
public class TallRedwoodTree extends RedwoodTree {
public TallRedwoodTree(Random random, Location location, BlockStateDelegate delegate) {
super(random, location, delegate);
setOverridables(
Material.AIR,
Material.LEAVES,
Material.GRASS,
Material.DIRT,
Material.LOG,
Material.LOG_2,
Material.SAPLING,
Material.VINE
);
setHeight(random.nextInt(5) + 7);
setLeavesHeight(height - random.nextInt(2) - 3);
setMaxRadius(random.nextInt(height - leavesHeight + 1) + 1);
}
@Override
public boolean generate() {
if (!canHeightFit() || !canPlaceOn() || !canPlace()) {
return false;
}
// generate the leaves
int radius = 0;
for (int y = loc.getBlockY() + height; y >= loc.getBlockY() + leavesHeight; y--) {
// leaves are built from top to bottom
for (int x = loc.getBlockX() - radius; x <= loc.getBlockX() + radius; x++) {
for (int z = loc.getBlockZ() - radius; z <= loc.getBlockZ() + radius; z++) {
if ((Math.abs(x - loc.getBlockX()) != radius || Math.abs(z - loc.getBlockZ()) != radius || radius <= 0) &&
delegate.getBlockState(loc.getWorld(), x, y, z).getType() == Material.AIR) {
delegate.setTypeAndRawData(loc.getWorld(), x, y, z, Material.LEAVES, leavesType);
}
}
}
if (radius >= 1 && y == loc.getBlockY() + leavesHeight + 1) {
radius--;
} else if (radius < maxRadius) {
radius++;
}
}
// generate the trunk
for (int y = 0; y < height - 1; y++) {
final Material type = delegate.getBlockState(loc.getWorld(), loc.getBlockX(), loc.getBlockY() + y, loc.getBlockZ()).getType();
if (type == Material.AIR || type == Material.LEAVES) {
delegate.setTypeAndRawData(loc.getWorld(), loc.getBlockX(), loc.getBlockY() + y, loc.getBlockZ(), Material.LOG, logType);
}
}
// block below trunk is always dirt
delegate.setTypeAndRawData(loc.getWorld(), loc.getBlockX(), loc.getBlockY() - 1, loc.getBlockZ(), Material.DIRT, 0);
return true;
}
}