/**
* Copyright (c) 2015-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree. An additional grant
* of patent rights can be found in the PATENTS file in the same directory.
*/
package com.facebook.react.animation;
import android.view.View;
/**
* Interface used to update particular property types during animation. While animation is in
* progress {@link Animation} instance will call {@link #onUpdate} several times with a value
* representing animation progress. Normally value will be from 0..1 range, but for spring animation
* it can slightly exceed that limit due to bounce effect at the start/end of animation.
*/
public interface AnimationPropertyUpdater {
/**
* This method will be called before animation starts.
*
* @param view view that will be animated
*/
public void prepare(View view);
/**
* This method will be called for each animation frame
*
* @param view view to update property
* @param progress animation progress from 0..1 range (may slightly exceed that limit in case of
* spring engine) retrieved from {@link Animation} engine.
*/
public void onUpdate(View view, float progress);
/**
* This method will be called at the end of animation. It should be used to set the final values
* for animated properties in order to avoid floating point inacurracy calculated in
* {@link #onUpdate} by passing value close to 1.0 or in a case some frames got dropped.
*
* @param view view to update property
*/
public void onFinish(View view);
}