package com.progwml6.natura.tools; import com.progwml6.natura.common.ClientProxy; import net.minecraft.item.ItemStack; public class ToolsClientProxy extends ClientProxy { @Override public void preInit() { super.preInit(); } @Override public void init() { super.init(); } @Override protected void registerModels() { // Armor this.registerItemModelNatura(new ItemStack(NaturaTools.impHelmet), "imp_armor_helmet"); this.registerItemModelNatura(new ItemStack(NaturaTools.impChestplate), "imp_armor_chestplate"); this.registerItemModelNatura(new ItemStack(NaturaTools.impLeggings), "imp_armor_leggings"); this.registerItemModelNatura(new ItemStack(NaturaTools.impBoots), "imp_armor_boots"); this.registerItemModelNatura(new ItemStack(NaturaTools.ghostwoodSword), "ghostwood_sword"); this.registerItemModelNatura(new ItemStack(NaturaTools.ghostwoodPickaxe), "ghostwood_pickaxe"); this.registerItemModelNatura(new ItemStack(NaturaTools.ghostwoodShovel), "ghostwood_shovel"); this.registerItemModelNatura(new ItemStack(NaturaTools.ghostwoodAxe), "ghostwood_axe"); this.registerItemModelNatura(new ItemStack(NaturaTools.ghostwoodKama), "ghostwood_kama"); ItemStack stack = new ItemStack(NaturaTools.ghostwoodBow, 1, 0); this.registerItemModelNatura(stack, "ghostwood_bow"); stack = new ItemStack(NaturaTools.ghostwoodBow, 1, 1); this.registerItemModelNatura(stack, "ghostwood_bow_pulling_0"); stack = new ItemStack(NaturaTools.ghostwoodBow, 1, 2); this.registerItemModelNatura(stack, "ghostwood_bow_pulling_1"); stack = new ItemStack(NaturaTools.ghostwoodBow, 1, 3); this.registerItemModelNatura(stack, "ghostwood_bow_pulling_2"); this.registerItemModelNatura(new ItemStack(NaturaTools.bloodwoodSword), "bloodwood_sword"); this.registerItemModelNatura(new ItemStack(NaturaTools.bloodwoodPickaxe), "bloodwood_pickaxe"); this.registerItemModelNatura(new ItemStack(NaturaTools.bloodwoodShovel), "bloodwood_shovel"); this.registerItemModelNatura(new ItemStack(NaturaTools.bloodwoodAxe), "bloodwood_axe"); this.registerItemModelNatura(new ItemStack(NaturaTools.bloodwoodKama), "bloodwood_kama"); stack = new ItemStack(NaturaTools.bloodwoodBow, 1, 0); this.registerItemModelNatura(stack, "bloodwood_bow"); stack = new ItemStack(NaturaTools.bloodwoodBow, 1, 1); this.registerItemModelNatura(stack, "bloodwood_bow_pulling_0"); stack = new ItemStack(NaturaTools.bloodwoodBow, 1, 2); this.registerItemModelNatura(stack, "bloodwood_bow_pulling_1"); stack = new ItemStack(NaturaTools.bloodwoodBow, 1, 3); this.registerItemModelNatura(stack, "bloodwood_bow_pulling_2"); this.registerItemModelNatura(new ItemStack(NaturaTools.darkwoodSword), "darkwood_sword"); this.registerItemModelNatura(new ItemStack(NaturaTools.darkwoodPickaxe), "darkwood_pickaxe"); this.registerItemModelNatura(new ItemStack(NaturaTools.darkwoodShovel), "darkwood_shovel"); this.registerItemModelNatura(new ItemStack(NaturaTools.darkwoodAxe), "darkwood_axe"); this.registerItemModelNatura(new ItemStack(NaturaTools.darkwoodKama), "darkwood_kama"); stack = new ItemStack(NaturaTools.darkwoodBow, 1, 0); this.registerItemModelNatura(stack, "darkwood_bow"); stack = new ItemStack(NaturaTools.darkwoodBow, 1, 1); this.registerItemModelNatura(stack, "darkwood_bow_pulling_0"); stack = new ItemStack(NaturaTools.darkwoodBow, 1, 2); this.registerItemModelNatura(stack, "darkwood_bow_pulling_1"); stack = new ItemStack(NaturaTools.darkwoodBow, 1, 3); this.registerItemModelNatura(stack, "darkwood_bow_pulling_2"); this.registerItemModelNatura(new ItemStack(NaturaTools.fusewoodSword), "fusewood_sword"); this.registerItemModelNatura(new ItemStack(NaturaTools.fusewoodPickaxe), "fusewood_pickaxe"); this.registerItemModelNatura(new ItemStack(NaturaTools.fusewoodShovel), "fusewood_shovel"); this.registerItemModelNatura(new ItemStack(NaturaTools.fusewoodAxe), "fusewood_axe"); this.registerItemModelNatura(new ItemStack(NaturaTools.fusewoodKama), "fusewood_kama"); stack = new ItemStack(NaturaTools.fusewoodBow, 1, 0); this.registerItemModelNatura(stack, "fusewood_bow"); stack = new ItemStack(NaturaTools.fusewoodBow, 1, 1); this.registerItemModelNatura(stack, "fusewood_bow_pulling_0"); stack = new ItemStack(NaturaTools.fusewoodBow, 1, 2); this.registerItemModelNatura(stack, "fusewood_bow_pulling_1"); stack = new ItemStack(NaturaTools.fusewoodBow, 1, 3); this.registerItemModelNatura(stack, "fusewood_bow_pulling_2"); this.registerItemModelNatura(new ItemStack(NaturaTools.netherquartzSword), "netherquartz_sword"); this.registerItemModelNatura(new ItemStack(NaturaTools.netherquartzPickaxe), "netherquartz_pickaxe"); this.registerItemModelNatura(new ItemStack(NaturaTools.netherquartzShovel), "netherquartz_shovel"); this.registerItemModelNatura(new ItemStack(NaturaTools.netherquartzAxe), "netherquartz_axe"); this.registerItemModelNatura(new ItemStack(NaturaTools.netherquartzKama), "netherquartz_kama"); this.registerItemModelNatura(new ItemStack(NaturaTools.flintAndBlaze), "flint_and_blaze"); } }