package com.progwml6.natura.nether.block.leaves;
import java.util.List;
import java.util.Locale;
import java.util.Random;
import javax.annotation.Nonnull;
import com.google.common.collect.Lists;
import com.progwml6.natura.library.NaturaRegistry;
import com.progwml6.natura.nether.NaturaNether;
import net.minecraft.block.BlockLeaves;
import net.minecraft.block.BlockPlanks;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.IStringSerializable;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import slimeknights.mantle.block.EnumBlock;
public class BlockNetherLeaves extends BlockLeaves
{
public static PropertyEnum<BlockNetherLeaves.LeavesType> TYPE = PropertyEnum.create("type", BlockNetherLeaves.LeavesType.class);
public BlockNetherLeaves()
{
this.setCreativeTab(NaturaRegistry.tabWorld);
Blocks.FIRE.setFireInfo(this, 0, 0);
this.setDefaultState(this.blockState.getBaseState().withProperty(CHECK_DECAY, false).withProperty(DECAYABLE, true));
}
@Override
public void updateTick(World worldIn, @Nonnull BlockPos pos, @Nonnull IBlockState state, Random rand)
{
super.updateTick(worldIn, pos, state, rand);
}
@SideOnly(Side.CLIENT)
@Override
public void getSubBlocks(@Nonnull Item itemIn, CreativeTabs tab, List<ItemStack> list)
{
for (LeavesType type : LeavesType.values())
{
list.add(new ItemStack(this, 1, this.getMetaFromState(this.getDefaultState().withProperty(TYPE, type))));
}
}
@Override
public boolean isOpaqueCube(IBlockState state)
{
return Blocks.LEAVES.isOpaqueCube(state);
}
@Nonnull
@SideOnly(Side.CLIENT)
@Override
public BlockRenderLayer getBlockLayer()
{
return Blocks.LEAVES.getBlockLayer();
}
@Override
public boolean shouldSideBeRendered(@Nonnull IBlockState blockState, @Nonnull IBlockAccess blockAccess, @Nonnull BlockPos pos, @Nonnull EnumFacing side)
{
// isOpaqueCube returns !leavesFancy to us. We have to fix the variable before calling super
this.leavesFancy = !Blocks.LEAVES.isOpaqueCube(blockState);
return super.shouldSideBeRendered(blockState, blockAccess, pos, side);
}
@Override
protected int getSaplingDropChance(IBlockState state)
{
return 25;
}
// sapling item
@Override
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
if (state.getValue(TYPE) == LeavesType.BLOODWOOD)
{
return Item.getItemFromBlock(NaturaNether.netherSapling2);
}
else
{
return Item.getItemFromBlock(NaturaNether.netherSapling);
}
}
// sapling meta
@Override
public int damageDropped(IBlockState state)
{
return state.getValue(TYPE).getSaplingMeta();
}
@Nonnull
@Override
public ItemStack getPickBlock(@Nonnull IBlockState state, RayTraceResult target, @Nonnull World world, @Nonnull BlockPos pos, EntityPlayer player)
{
int meta = state.getValue(TYPE).getWailaLeavesMeta();
return new ItemStack(Item.getItemFromBlock(this), 1, meta);
}
// item dropped on silktouching
@Override
protected ItemStack getSilkTouchDrop(@Nonnull IBlockState state)
{
return new ItemStack(Item.getItemFromBlock(this), 1, (state.getValue(TYPE)).ordinal() & 3);
}
@Nonnull
@Override
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, TYPE, CHECK_DECAY, DECAYABLE);
}
@Nonnull
@Override
public IBlockState getStateFromMeta(int meta)
{
int type = meta % 4;
if (type < 0 || type >= LeavesType.values().length)
{
type = 0;
}
LeavesType logtype = LeavesType.values()[type];
return this.getDefaultState().withProperty(TYPE, logtype).withProperty(DECAYABLE, (meta & 4) == 0).withProperty(CHECK_DECAY, (meta & 8) > 0);
}
@Override
public int getMetaFromState(IBlockState state)
{
int meta = (state.getValue(TYPE)).ordinal() & 3; // only first 2 bits
if (!state.getValue(DECAYABLE))
{
meta |= 4;
}
if (state.getValue(CHECK_DECAY))
{
meta |= 8;
}
return meta;
}
@Nonnull
@Override
public BlockPlanks.EnumType getWoodType(int meta)
{
throw new UnsupportedOperationException(); // unused by our code.
}
@Override
public List<ItemStack> onSheared(ItemStack item, IBlockAccess world, BlockPos pos, int fortune)
{
IBlockState state = world.getBlockState(pos);
return Lists.newArrayList(this.getSilkTouchDrop(state));
}
@Override
public boolean isLeaves(IBlockState state, IBlockAccess world, BlockPos pos)
{
return true;
}
@Override
public List<ItemStack> getDrops(IBlockAccess world, BlockPos pos, IBlockState state, int fortune)
{
List<ItemStack> ret = super.getDrops(world, pos, state, fortune);
Random rand = new Random();
rand.setSeed(2 ^ 16 + 2 ^ 8 + (4 * 3 * 271));
if (state.getValue(TYPE) == LeavesType.BLOODWOOD)
{
if (fortune > 3 || rand.nextInt(40 - fortune * 10) == 0)
{
ret.add(new ItemStack(Items.REDSTONE));
}
}
return ret;
}
public enum LeavesType implements IStringSerializable, EnumBlock.IEnumMeta
{
GHOSTWOOD(0, 0), BLOODWOOD(0, 1), FUSEWOOD(1, 2);
public final int meta;
public final int saplingMeta;
public final int wailaLeavesMeta;
LeavesType(int saplingMeta, int wailaLeavesMeta)
{
this.meta = this.ordinal();
this.saplingMeta = saplingMeta;
this.wailaLeavesMeta = wailaLeavesMeta;
}
@Override
public String getName()
{
return this.toString().toLowerCase(Locale.US);
}
@Override
public int getMeta()
{
return this.meta;
}
public int getSaplingMeta()
{
return this.saplingMeta;
}
public int getWailaLeavesMeta()
{
return this.wailaLeavesMeta;
}
}
}