package com.progwml6.natura.nether.block.furnace; import java.util.Random; import javax.annotation.Nullable; import com.progwml6.natura.Natura; import com.progwml6.natura.common.GuiIDs; import com.progwml6.natura.library.NaturaRegistry; import com.progwml6.natura.nether.NaturaNether; import com.progwml6.natura.nether.block.furnace.tile.TileEntityNetherrackFurnace; import net.minecraft.block.BlockContainer; import net.minecraft.block.BlockHorizontal; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.SoundEvents; import net.minecraft.inventory.Container; import net.minecraft.inventory.InventoryHelper; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumBlockRenderType; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.Mirror; import net.minecraft.util.Rotation; import net.minecraft.util.SoundCategory; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class BlockNetherrackFurnace extends BlockContainer { public static final PropertyDirection FACING = BlockHorizontal.FACING; private final boolean isBurning; private static boolean keepInventory; public BlockNetherrackFurnace(boolean isBurning) { super(Material.ROCK); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH)); this.isBurning = isBurning; this.setHardness(3.5F); if (!this.isBurning) { this.setCreativeTab(NaturaRegistry.tabWorld); } } /** * Get the Item that this Block should drop when harvested. */ @Override @Nullable public Item getItemDropped(IBlockState state, Random rand, int fortune) { return Item.getItemFromBlock(NaturaNether.netherrackFurnace); } /** * Called after the block is set in the Chunk data, but before the Tile Entity is set */ @Override public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state) { this.setDefaultFacing(worldIn, pos, state); } private void setDefaultFacing(World worldIn, BlockPos pos, IBlockState state) { if (!worldIn.isRemote) { IBlockState iblockstate = worldIn.getBlockState(pos.north()); IBlockState iblockstate1 = worldIn.getBlockState(pos.south()); IBlockState iblockstate2 = worldIn.getBlockState(pos.west()); IBlockState iblockstate3 = worldIn.getBlockState(pos.east()); EnumFacing enumfacing = state.getValue(FACING); if (enumfacing == EnumFacing.NORTH && iblockstate.isFullBlock() && !iblockstate1.isFullBlock()) { enumfacing = EnumFacing.SOUTH; } else if (enumfacing == EnumFacing.SOUTH && iblockstate1.isFullBlock() && !iblockstate.isFullBlock()) { enumfacing = EnumFacing.NORTH; } else if (enumfacing == EnumFacing.WEST && iblockstate2.isFullBlock() && !iblockstate3.isFullBlock()) { enumfacing = EnumFacing.EAST; } else if (enumfacing == EnumFacing.EAST && iblockstate3.isFullBlock() && !iblockstate2.isFullBlock()) { enumfacing = EnumFacing.WEST; } worldIn.setBlockState(pos, state.withProperty(FACING, enumfacing), 2); } } @Override @SideOnly(Side.CLIENT) @SuppressWarnings("incomplete-switch") public void randomDisplayTick(IBlockState stateIn, World worldIn, BlockPos pos, Random rand) { if (this.isBurning) { EnumFacing enumfacing = stateIn.getValue(FACING); double d0 = pos.getX() + 0.5D; double d1 = pos.getY() + rand.nextDouble() * 6.0D / 16.0D; double d2 = pos.getZ() + 0.5D; double d4 = rand.nextDouble() * 0.6D - 0.3D; if (rand.nextDouble() < 0.1D) { worldIn.playSound(pos.getX() + 0.5D, pos.getY(), pos.getZ() + 0.5D, SoundEvents.BLOCK_FURNACE_FIRE_CRACKLE, SoundCategory.BLOCKS, 1.0F, 1.0F, false); } switch (enumfacing) { case WEST: worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 - 0.52D, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]); worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 - 0.52D, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]); break; case EAST: worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + 0.52D, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]); worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + 0.52D, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]); break; case NORTH: worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d4, d1, d2 - 0.52D, 0.0D, 0.0D, 0.0D, new int[0]); worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d4, d1, d2 - 0.52D, 0.0D, 0.0D, 0.0D, new int[0]); break; case SOUTH: worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d4, d1, d2 + 0.52D, 0.0D, 0.0D, 0.0D, new int[0]); worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d4, d1, d2 + 0.52D, 0.0D, 0.0D, 0.0D, new int[0]); } } } @Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, @Nullable ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) { if (worldIn.isRemote) { return true; } else { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityNetherrackFurnace) { playerIn.openGui(Natura.instance, GuiIDs.FURNACE, worldIn, pos.getX(), pos.getY(), pos.getZ()); } return true; } } public static void setState(boolean active, World worldIn, BlockPos pos) { IBlockState iblockstate = worldIn.getBlockState(pos); TileEntity tileentity = worldIn.getTileEntity(pos); keepInventory = true; if (active) { worldIn.setBlockState(pos, NaturaNether.litNetherrackFurnace.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3); worldIn.setBlockState(pos, NaturaNether.litNetherrackFurnace.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3); } else { worldIn.setBlockState(pos, NaturaNether.netherrackFurnace.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3); worldIn.setBlockState(pos, NaturaNether.netherrackFurnace.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3); } keepInventory = false; if (tileentity != null) { tileentity.validate(); worldIn.setTileEntity(pos, tileentity); } } /** * Returns a new instance of a block's tile entity class. Called on placing the block. */ @Override public TileEntity createNewTileEntity(World worldIn, int meta) { return new TileEntityNetherrackFurnace(); } /** * Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the * IBlockstate */ @Override public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite()); } /** * Called by ItemBlocks after a block is set in the world, to allow post-place logic */ @Override public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { worldIn.setBlockState(pos, state.withProperty(FACING, placer.getHorizontalFacing().getOpposite()), 2); if (stack.hasDisplayName()) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityNetherrackFurnace) { ((TileEntityNetherrackFurnace) tileentity).setCustomInventoryName(stack.getDisplayName()); } } } /** * Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated */ @Override public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { if (!keepInventory) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityNetherrackFurnace) { InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityNetherrackFurnace) tileentity); worldIn.updateComparatorOutputLevel(pos, this); } } super.breakBlock(worldIn, pos, state); } @Override public boolean hasComparatorInputOverride(IBlockState state) { return true; } @Override public int getComparatorInputOverride(IBlockState blockState, World worldIn, BlockPos pos) { return Container.calcRedstone(worldIn.getTileEntity(pos)); } @Override public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state) { return new ItemStack(NaturaNether.netherrackFurnace); } /** * The type of render function called. MODEL for mixed tesr and static model, MODELBLOCK_ANIMATED for TESR-only, * LIQUID for vanilla liquids, INVISIBLE to skip all rendering */ @Override public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; } /** * Convert the given metadata into a BlockState for this Block */ @Override public IBlockState getStateFromMeta(int meta) { EnumFacing enumfacing = EnumFacing.getFront(meta); if (enumfacing.getAxis() == EnumFacing.Axis.Y) { enumfacing = EnumFacing.NORTH; } return this.getDefaultState().withProperty(FACING, enumfacing); } /** * Convert the BlockState into the correct metadata value */ @Override public int getMetaFromState(IBlockState state) { return state.getValue(FACING).getIndex(); } /** * Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed * blockstate. */ @Override public IBlockState withRotation(IBlockState state, Rotation rot) { return state.withProperty(FACING, rot.rotate(state.getValue(FACING))); } /** * Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed * blockstate. */ @Override public IBlockState withMirror(IBlockState state, Mirror mirrorIn) { return state.withRotation(mirrorIn.toRotation(state.getValue(FACING))); } @Override protected BlockStateContainer createBlockState() { return new BlockStateContainer(this, new IProperty[] { FACING }); } }