/* * $Id: GraphicsUtilities.java 4082 2011-11-15 18:39:43Z kschaefe $ * * Dual-licensed under LGPL (Sun and Romain Guy) and BSD (Romain Guy). * * Copyright 2005 Sun Microsystems, Inc., 4150 Network Circle, * Santa Clara, California 95054, U.S.A. All rights reserved. * * Copyright (c) 2006 Romain Guy <romain.guy@mac.com> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package org.jdesktop.swingx.util; import java.awt.AlphaComposite; import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsEnvironment; import java.awt.Image; import java.awt.Insets; import java.awt.RenderingHints; import java.awt.Shape; import java.awt.Transparency; import java.awt.image.BufferedImage; import java.awt.image.ColorModel; import java.awt.image.Raster; import java.awt.image.WritableRaster; import java.io.IOException; import java.io.InputStream; import java.net.URL; import javax.imageio.ImageIO; import javax.swing.JComponent; /** * <p><code>GraphicsUtilities</code> contains a set of tools to perform * common graphics operations easily. These operations are divided into * several themes, listed below.</p> * * <h2>Compatible Images</h2> * * <p>Compatible images can, and should, be used to increase drawing * performance. This class provides a number of methods to load compatible * images directly from files or to convert existing images to compatibles * images.</p> * * <h2>Creating Thumbnails</h2> * * <p>This class provides a number of methods to easily scale down images. * Some of these methods offer a trade-off between speed and result quality and * should be used all the time. They also offer the advantage of producing * compatible images, thus automatically resulting into better runtime * performance.</p> * * <p>All these methods are both faster than * {@link java.awt.Image#getScaledInstance(int, int, int)} and produce * better-looking results than the various <code>drawImage()</code> methods * in {@link java.awt.Graphics}, which can be used for image scaling.</p> * * <h2>Image Manipulation</h2> * * <p>This class provides two methods to get and set pixels in a buffered image. * These methods try to avoid unmanaging the image in order to keep good * performance.</p> * * @author Romain Guy <romain.guy@mac.com> * @author rbair * @author Karl Schaefer */ @SuppressWarnings("nls") public class GraphicsUtilities { private GraphicsUtilities() { } // Returns the graphics configuration for the primary screen private static GraphicsConfiguration getGraphicsConfiguration() { return GraphicsEnvironment.getLocalGraphicsEnvironment(). getDefaultScreenDevice().getDefaultConfiguration(); } private static boolean isHeadless() { return GraphicsEnvironment.isHeadless(); } /** * Converts the specified image into a compatible buffered image. * * @param img * the image to convert * @return a compatible buffered image of the input */ public static BufferedImage convertToBufferedImage(Image img) { BufferedImage buff = createCompatibleTranslucentImage( img.getWidth(null), img.getHeight(null)); Graphics2D g2 = buff.createGraphics(); try { g2.drawImage(img, 0, 0, null); } finally { g2.dispose(); } return buff; } /** * <p>Returns a new <code>BufferedImage</code> using the same color model * as the image passed as a parameter. The returned image is only compatible * with the image passed as a parameter. This does not mean the returned * image is compatible with the hardware.</p> * * @param image the reference image from which the color model of the new * image is obtained * @return a new <code>BufferedImage</code>, compatible with the color model * of <code>image</code> */ public static BufferedImage createColorModelCompatibleImage(BufferedImage image) { ColorModel cm = image.getColorModel(); return new BufferedImage(cm, cm.createCompatibleWritableRaster(image.getWidth(), image.getHeight()), cm.isAlphaPremultiplied(), null); } /** * <p>Returns a new compatible image with the same width, height and * transparency as the image specified as a parameter. That is, the * returned BufferedImage will be compatible with the graphics hardware. * If this method is called in a headless environment, then * the returned BufferedImage will be compatible with the source * image.</p> * * @see java.awt.Transparency * @see #createCompatibleImage(int, int) * @see #createCompatibleImage(java.awt.image.BufferedImage, int, int) * @see #createCompatibleTranslucentImage(int, int) * @see #loadCompatibleImage(java.net.URL) * @see #toCompatibleImage(java.awt.image.BufferedImage) * @param image the reference image from which the dimension and the * transparency of the new image are obtained * @return a new compatible <code>BufferedImage</code> with the same * dimension and transparency as <code>image</code> */ public static BufferedImage createCompatibleImage(BufferedImage image) { return createCompatibleImage(image, image.getWidth(), image.getHeight()); } /** * <p>Returns a new compatible image of the specified width and height, and * the same transparency setting as the image specified as a parameter. * That is, the returned <code>BufferedImage</code> is compatible with * the graphics hardware. If the method is called in a headless * environment, then the returned BufferedImage will be compatible with * the source image.</p> * * @see java.awt.Transparency * @see #createCompatibleImage(java.awt.image.BufferedImage) * @see #createCompatibleImage(int, int) * @see #createCompatibleTranslucentImage(int, int) * @see #loadCompatibleImage(java.net.URL) * @see #toCompatibleImage(java.awt.image.BufferedImage) * @param width the width of the new image * @param height the height of the new image * @param image the reference image from which the transparency of the new * image is obtained * @return a new compatible <code>BufferedImage</code> with the same * transparency as <code>image</code> and the specified dimension */ public static BufferedImage createCompatibleImage(BufferedImage image, int width, int height) { return isHeadless() ? new BufferedImage(width, height, image.getType()) : getGraphicsConfiguration().createCompatibleImage(width, height, image.getTransparency()); } /** * <p>Returns a new opaque compatible image of the specified width and * height. That is, the returned <code>BufferedImage</code> is compatible with * the graphics hardware. If the method is called in a headless * environment, then the returned BufferedImage will be compatible with * the source image.</p> * * @see #createCompatibleImage(java.awt.image.BufferedImage) * @see #createCompatibleImage(java.awt.image.BufferedImage, int, int) * @see #createCompatibleTranslucentImage(int, int) * @see #loadCompatibleImage(java.net.URL) * @see #toCompatibleImage(java.awt.image.BufferedImage) * @param width the width of the new image * @param height the height of the new image * @return a new opaque compatible <code>BufferedImage</code> of the * specified width and height */ public static BufferedImage createCompatibleImage(int width, int height) { return isHeadless() ? new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB) : getGraphicsConfiguration().createCompatibleImage(width, height); } /** * <p>Returns a new translucent compatible image of the specified width and * height. That is, the returned <code>BufferedImage</code> is compatible with * the graphics hardware. If the method is called in a headless * environment, then the returned BufferedImage will be compatible with * the source image.</p> * * @see #createCompatibleImage(java.awt.image.BufferedImage) * @see #createCompatibleImage(java.awt.image.BufferedImage, int, int) * @see #createCompatibleImage(int, int) * @see #loadCompatibleImage(java.net.URL) * @see #toCompatibleImage(java.awt.image.BufferedImage) * @param width the width of the new image * @param height the height of the new image * @return a new translucent compatible <code>BufferedImage</code> of the * specified width and height */ public static BufferedImage createCompatibleTranslucentImage(int width, int height) { return isHeadless() ? new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB) : getGraphicsConfiguration().createCompatibleImage(width, height, Transparency.TRANSLUCENT); } /** * <p> * Returns a new compatible image from a stream. The image is loaded from * the specified stream and then turned, if necessary into a compatible * image. * </p> * * @see #createCompatibleImage(java.awt.image.BufferedImage) * @see #createCompatibleImage(java.awt.image.BufferedImage, int, int) * @see #createCompatibleImage(int, int) * @see #createCompatibleTranslucentImage(int, int) * @see #toCompatibleImage(java.awt.image.BufferedImage) * @param in * the stream of the picture to load as a compatible image * @return a new translucent compatible <code>BufferedImage</code> of the * specified width and height * @throws java.io.IOException * if the image cannot be read or loaded */ public static BufferedImage loadCompatibleImage(InputStream in) throws IOException { BufferedImage image = ImageIO.read(in); if(image == null) return null; return toCompatibleImage(image); } /** * <p>Returns a new compatible image from a URL. The image is loaded from the * specified location and then turned, if necessary into a compatible * image.</p> * * @see #createCompatibleImage(java.awt.image.BufferedImage) * @see #createCompatibleImage(java.awt.image.BufferedImage, int, int) * @see #createCompatibleImage(int, int) * @see #createCompatibleTranslucentImage(int, int) * @see #toCompatibleImage(java.awt.image.BufferedImage) * @param resource the URL of the picture to load as a compatible image * @return a new translucent compatible <code>BufferedImage</code> of the * specified width and height * @throws java.io.IOException if the image cannot be read or loaded */ public static BufferedImage loadCompatibleImage(URL resource) throws IOException { BufferedImage image = ImageIO.read(resource); return toCompatibleImage(image); } /** * <p>Return a new compatible image that contains a copy of the specified * image. This method ensures an image is compatible with the hardware, * and therefore optimized for fast blitting operations.</p> * * <p>If the method is called in a headless environment, then the returned * <code>BufferedImage</code> will be the source image.</p> * * @see #createCompatibleImage(java.awt.image.BufferedImage) * @see #createCompatibleImage(java.awt.image.BufferedImage, int, int) * @see #createCompatibleImage(int, int) * @see #createCompatibleTranslucentImage(int, int) * @see #loadCompatibleImage(java.net.URL) * @param image the image to copy into a new compatible image * @return a new compatible copy, with the * same width and height and transparency and content, of <code>image</code> */ public static BufferedImage toCompatibleImage(BufferedImage image) { if (isHeadless()) { return image; } if (image.getColorModel().equals( getGraphicsConfiguration().getColorModel())) { return image; } BufferedImage compatibleImage = getGraphicsConfiguration().createCompatibleImage( image.getWidth(), image.getHeight(), image.getTransparency()); Graphics g = compatibleImage.getGraphics(); try { g.drawImage(image, 0, 0, null); } finally { g.dispose(); } return compatibleImage; } /** * <p>Returns a thumbnail of a source image. <code>newSize</code> defines * the length of the longest dimension of the thumbnail. The other * dimension is then computed according to the dimensions ratio of the * original picture.</p> * <p>This method favors speed over quality. When the new size is less than * half the longest dimension of the source image, * {@link #createThumbnail(BufferedImage, int)} or * {@link #createThumbnail(BufferedImage, int, int)} should be used instead * to ensure the quality of the result without sacrificing too much * performance.</p> * * @see #createThumbnailFast(java.awt.image.BufferedImage, int, int) * @see #createThumbnail(java.awt.image.BufferedImage, int) * @see #createThumbnail(java.awt.image.BufferedImage, int, int) * @param image the source image * @param newSize the length of the largest dimension of the thumbnail * @return a new compatible <code>BufferedImage</code> containing a * thumbnail of <code>image</code> * @throws IllegalArgumentException if <code>newSize</code> is larger than * the largest dimension of <code>image</code> or <= 0 */ public static BufferedImage createThumbnailFast(BufferedImage image, int newSize) { float ratio; int width = image.getWidth(); int height = image.getHeight(); if (width > height) { if (newSize >= width) { throw new IllegalArgumentException("newSize must be lower than" + " the image width"); } else if (newSize <= 0) { throw new IllegalArgumentException("newSize must" + " be greater than 0"); } ratio = (float) width / (float) height; width = newSize; height = (int) (newSize / ratio); } else { if (newSize >= height) { throw new IllegalArgumentException("newSize must be lower than" + " the image height"); } else if (newSize <= 0) { throw new IllegalArgumentException("newSize must" + " be greater than 0"); } ratio = (float) height / (float) width; height = newSize; width = (int) (newSize / ratio); } BufferedImage temp = createCompatibleImage(image, width, height); Graphics2D g2 = temp.createGraphics(); try { g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); g2.drawImage(image, 0, 0, temp.getWidth(), temp.getHeight(), null); } finally { g2.dispose(); } return temp; } /** * <p>Returns a thumbnail of a source image.</p> * <p>This method favors speed over quality. When the new size is less than * half the longest dimension of the source image, * {@link #createThumbnail(BufferedImage, int)} or * {@link #createThumbnail(BufferedImage, int, int)} should be used instead * to ensure the quality of the result without sacrificing too much * performance.</p> * * @see #createThumbnailFast(java.awt.image.BufferedImage, int) * @see #createThumbnail(java.awt.image.BufferedImage, int) * @see #createThumbnail(java.awt.image.BufferedImage, int, int) * @param image the source image * @param newWidth the width of the thumbnail * @param newHeight the height of the thumbnail * @return a new compatible <code>BufferedImage</code> containing a * thumbnail of <code>image</code> * @throws IllegalArgumentException if <code>newWidth</code> is larger than * the width of <code>image</code> or if code>newHeight</code> is larger * than the height of <code>image</code> or if one of the dimensions * is <= 0 */ public static BufferedImage createThumbnailFast(BufferedImage image, int newWidth, int newHeight) { if (newWidth >= image.getWidth() || newHeight >= image.getHeight()) { throw new IllegalArgumentException("newWidth and newHeight cannot" + " be greater than the image" + " dimensions"); } else if (newWidth <= 0 || newHeight <= 0) { throw new IllegalArgumentException("newWidth and newHeight must" + " be greater than 0"); } BufferedImage temp = createCompatibleImage(image, newWidth, newHeight); Graphics2D g2 = temp.createGraphics(); try { g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); g2.drawImage(image, 0, 0, temp.getWidth(), temp.getHeight(), null); } finally { g2.dispose(); } return temp; } /** * <p>Returns a thumbnail of a source image. <code>newSize</code> defines * the length of the longest dimension of the thumbnail. The other * dimension is then computed according to the dimensions ratio of the * original picture.</p> * <p>This method offers a good trade-off between speed and quality. * The result looks better than * {@link #createThumbnailFast(java.awt.image.BufferedImage, int)} when * the new size is less than half the longest dimension of the source * image, yet the rendering speed is almost similar.</p> * * @see #createThumbnailFast(java.awt.image.BufferedImage, int, int) * @see #createThumbnailFast(java.awt.image.BufferedImage, int) * @see #createThumbnail(java.awt.image.BufferedImage, int, int) * @param image the source image * @param newSize the length of the largest dimension of the thumbnail * @return a new compatible <code>BufferedImage</code> containing a * thumbnail of <code>image</code> * @throws IllegalArgumentException if <code>newSize</code> is larger than * the largest dimension of <code>image</code> or <= 0 */ public static BufferedImage createThumbnail(BufferedImage image, int newSize) { int width = image.getWidth(); int height = image.getHeight(); boolean isTranslucent = image.getTransparency() != Transparency.OPAQUE; boolean isWidthGreater = width > height; if (isWidthGreater) { if (newSize >= width) { throw new IllegalArgumentException("newSize must be lower than" + " the image width"); } } else if (newSize >= height) { throw new IllegalArgumentException("newSize must be lower than" + " the image height"); } if (newSize <= 0) { throw new IllegalArgumentException("newSize must" + " be greater than 0"); } float ratioWH = (float) width / (float) height; float ratioHW = (float) height / (float) width; BufferedImage thumb = image; BufferedImage temp = null; Graphics2D g2 = null; try { int previousWidth = width; int previousHeight = height; do { if (isWidthGreater) { width /= 2; if (width < newSize) { width = newSize; } height = (int) (width / ratioWH); } else { height /= 2; if (height < newSize) { height = newSize; } width = (int) (height / ratioHW); } if (temp == null || isTranslucent) { if (g2 != null) { //do not need to wrap with finally //outer finally block will ensure //that resources are properly reclaimed g2.dispose(); } temp = createCompatibleImage(image, width, height); g2 = temp.createGraphics(); g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); } if (g2 != null) // always the case g2.drawImage(thumb, 0, 0, width, height, 0, 0, previousWidth, previousHeight, null); previousWidth = width; previousHeight = height; thumb = temp; } while (newSize != (isWidthGreater ? width : height)); } finally { if (g2 != null) { g2.dispose(); } } if (width != thumb.getWidth() || height != thumb.getHeight()) { temp = createCompatibleImage(image, width, height); g2 = temp.createGraphics(); try { g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); g2.drawImage(thumb, 0, 0, width, height, 0, 0, width, height, null); } finally { g2.dispose(); } thumb = temp; } return thumb; } /** * <p>Returns a thumbnail of a source image.</p> * <p>This method offers a good trade-off between speed and quality. * The result looks better than * {@link #createThumbnailFast(java.awt.image.BufferedImage, int)} when * the new size is less than half the longest dimension of the source * image, yet the rendering speed is almost similar.</p> * * @see #createThumbnailFast(java.awt.image.BufferedImage, int) * @see #createThumbnailFast(java.awt.image.BufferedImage, int, int) * @see #createThumbnail(java.awt.image.BufferedImage, int) * @param image the source image * @param newWidth the width of the thumbnail * @param newHeight the height of the thumbnail * @return a new compatible <code>BufferedImage</code> containing a * thumbnail of <code>image</code> * @throws IllegalArgumentException if <code>newWidth</code> is larger than * the width of <code>image</code> or if code>newHeight</code> is larger * than the height of <code>image or if one the dimensions is not > 0</code> */ public static BufferedImage createThumbnail(BufferedImage image, int newWidth, int newHeight) { int width = image.getWidth(); int height = image.getHeight(); boolean isTranslucent = image.getTransparency() != Transparency.OPAQUE; if (newWidth >= width || newHeight >= height) { throw new IllegalArgumentException("newWidth and newHeight cannot" + " be greater than the image" + " dimensions"); } else if (newWidth <= 0 || newHeight <= 0) { throw new IllegalArgumentException("newWidth and newHeight must" + " be greater than 0"); } BufferedImage thumb = image; BufferedImage temp = null; Graphics2D g2 = null; try { int previousWidth = width; int previousHeight = height; do { if (width > newWidth) { width /= 2; if (width < newWidth) { width = newWidth; } } if (height > newHeight) { height /= 2; if (height < newHeight) { height = newHeight; } } if (temp == null || isTranslucent) { if (g2 != null) { //do not need to wrap with finally //outer finally block will ensure //that resources are properly reclaimed g2.dispose(); } temp = createCompatibleImage(image, width, height); g2 = temp.createGraphics(); g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); } if (g2 != null) // always the case g2.drawImage(thumb, 0, 0, width, height, 0, 0, previousWidth, previousHeight, null); previousWidth = width; previousHeight = height; thumb = temp; } while (width != newWidth || height != newHeight); } finally { if (g2 != null) { g2.dispose(); } } if (width != thumb.getWidth() || height != thumb.getHeight()) { temp = createCompatibleImage(image, width, height); g2 = temp.createGraphics(); try { g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BILINEAR); g2.drawImage(thumb, 0, 0, width, height, 0, 0, width, height, null); } finally { g2.dispose(); } thumb = temp; } return thumb; } /** * <p>Returns an array of pixels, stored as integers, from a * <code>BufferedImage</code>. The pixels are grabbed from a rectangular * area defined by a location and two dimensions. Calling this method on * an image of type different from <code>BufferedImage.TYPE_INT_ARGB</code> * and <code>BufferedImage.TYPE_INT_RGB</code> will unmanage the image.</p> * * @param img the source image * @param x the x location at which to start grabbing pixels * @param y the y location at which to start grabbing pixels * @param w the width of the rectangle of pixels to grab * @param h the height of the rectangle of pixels to grab * @param pixels a pre-allocated array of pixels of size w*h; can be null * @return <code>pixels</code> if non-null, a new array of integers * otherwise * @throws IllegalArgumentException is <code>pixels</code> is non-null and * of length < w*h */ public static int[] getPixels(BufferedImage img, int x, int y, int w, int h, int[] pixels) { if (w == 0 || h == 0) { return new int[0]; } if (pixels == null) { pixels = new int[w * h]; } else if (pixels.length < w * h) { throw new IllegalArgumentException("pixels array must have a length" + " >= w*h"); } int imageType = img.getType(); if (imageType == BufferedImage.TYPE_INT_ARGB || imageType == BufferedImage.TYPE_INT_RGB) { Raster raster = img.getRaster(); return (int[]) raster.getDataElements(x, y, w, h, pixels); } // Unmanages the image return img.getRGB(x, y, w, h, pixels, 0, w); } /** * <p>Writes a rectangular area of pixels in the destination * <code>BufferedImage</code>. Calling this method on * an image of type different from <code>BufferedImage.TYPE_INT_ARGB</code> * and <code>BufferedImage.TYPE_INT_RGB</code> will unmanage the image.</p> * * @param img the destination image * @param x the x location at which to start storing pixels * @param y the y location at which to start storing pixels * @param w the width of the rectangle of pixels to store * @param h the height of the rectangle of pixels to store * @param pixels an array of pixels, stored as integers * @throws IllegalArgumentException is <code>pixels</code> is non-null and * of length < w*h */ public static void setPixels(BufferedImage img, int x, int y, int w, int h, int[] pixels) { if (pixels == null || w == 0 || h == 0) { return; } else if (pixels.length < w * h) { throw new IllegalArgumentException("pixels array must have a length" + " >= w*h"); } int imageType = img.getType(); if (imageType == BufferedImage.TYPE_INT_ARGB || imageType == BufferedImage.TYPE_INT_RGB) { WritableRaster raster = img.getRaster(); raster.setDataElements(x, y, w, h, pixels); } else { // Unmanages the image img.setRGB(x, y, w, h, pixels, 0, w); } } /** * Clears the data from the image. * * @param img * the image to erase */ public static void clear(Image img) { Graphics g = img.getGraphics(); try { if (g instanceof Graphics2D) { ((Graphics2D) g).setComposite(AlphaComposite.Clear); } else { g.setColor(new Color(0, 0, 0, 0)); } g.fillRect(0, 0, img.getWidth(null), img.getHeight(null)); } finally { g.dispose(); } } /** * Sets the clip on a graphics object by merging a supplied clip with the existing one. The new * clip will be an intersection of the old clip and the supplied clip. The old clip shape will * be returned. This is useful for resetting the old clip after an operation is performed. * * @param g * the graphics object to update * @param clip * a new clipping region to add to the graphics clip. * @return the current clipping region of the supplied graphics object. This may return {@code * null} if the current clip is {@code null}. * @throws NullPointerException * if any parameter is {@code null} * @deprecated Use {@link ShapeUtils#mergeClip(Graphics,Shape)} instead */ @Deprecated public static Shape mergeClip(Graphics g, Shape clip) { return ShapeUtils.mergeClip(g, clip); } /** * Draws an image on top of a component by doing a 3x3 grid stretch of the image * using the specified insets. * @param g the graphics object * @param comp the component * @param img the image * @param ins the insets */ public static void tileStretchPaint(Graphics g, JComponent comp, BufferedImage img, Insets ins) { int left = ins.left; int right = ins.right; int top = ins.top; int bottom = ins.bottom; // top g.drawImage(img, 0,0,left,top, 0,0,left,top, null); g.drawImage(img, left, 0, comp.getWidth() - right, top, left, 0, img.getWidth() - right, top, null); g.drawImage(img, comp.getWidth() - right, 0, comp.getWidth(), top, img.getWidth() - right, 0, img.getWidth(), top, null); // middle g.drawImage(img, 0, top, left, comp.getHeight()-bottom, 0, top, left, img.getHeight()-bottom, null); g.drawImage(img, left, top, comp.getWidth()-right, comp.getHeight()-bottom, left, top, img.getWidth()-right, img.getHeight()-bottom, null); g.drawImage(img, comp.getWidth()-right, top, comp.getWidth(), comp.getHeight()-bottom, img.getWidth()-right, top, img.getWidth(), img.getHeight()-bottom, null); // bottom g.drawImage(img, 0,comp.getHeight()-bottom, left, comp.getHeight(), 0,img.getHeight()-bottom, left,img.getHeight(), null); g.drawImage(img, left, comp.getHeight()-bottom, comp.getWidth()-right, comp.getHeight(), left, img.getHeight()-bottom, img.getWidth()-right, img.getHeight(), null); g.drawImage(img, comp.getWidth()-right, comp.getHeight()-bottom, comp.getWidth(), comp.getHeight(), img.getWidth()-right, img.getHeight()-bottom, img.getWidth(), img.getHeight(), null); } }