/*******************************************************************************
* Copyright (c) 2003, 2005 IBM Corporation and others.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* IBM Corporation - initial API and implementation
*******************************************************************************/
package org.openlca.app.editors.graphical.layout;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import org.eclipse.draw2d.Connection;
import org.eclipse.draw2d.IFigure;
import org.eclipse.draw2d.Viewport;
import org.eclipse.draw2d.geometry.Point;
import org.eclipse.draw2d.geometry.PointList;
import org.eclipse.draw2d.geometry.Rectangle;
import org.eclipse.draw2d.geometry.Translatable;
/**
* @author hudsonr Created on Apr 28, 2003
*/
public class Animation {
static long current;
static long DURATION = 500;
static Map<IFigure, Translatable> finalStates;
static long finish;
static Map<IFigure, Translatable> initialStates;
static boolean PLAYBACK;
static double progress;
static boolean RECORDING;
static long start = -1;
static Viewport viewport;
static boolean playbackState(Connection conn) {
if (!PLAYBACK) {
return false;
}
PointList list1 = (PointList) initialStates.get(conn);
PointList list2 = (PointList) finalStates.get(conn);
if (list1 == null) {
conn.setVisible(false);
return true;
}
if (list1.size() == list2.size()) {
Point pt1 = new Point(), pt2 = new Point();
PointList points = conn.getPoints();
points.removeAllPoints();
for (int i = 0; i < list1.size(); i++) {
list1.getPoint(pt2, i);
list2.getPoint(pt1, i);
pt1.x = (int) Math.round(pt1.x * progress + (1 - progress)
* pt2.x);
pt1.y = (int) Math.round(pt1.y * progress + (1 - progress)
* pt2.y);
points.addPoint(pt1);
}
conn.setPoints(points);
}
return true;
}
static boolean playbackState(IFigure container) {
if (!PLAYBACK) {
return false;
}
List<?> children = container.getChildren();
Rectangle rect1, rect2;
for (int i = 0; i < children.size(); i++) {
IFigure child = (IFigure) children.get(i);
rect1 = (Rectangle) initialStates.get(child);
rect2 = (Rectangle) finalStates.get(child);
if (rect2 == null) {
continue;
}
child.setBounds(new Rectangle((int) Math.round(progress * rect2.x
+ (1 - progress) * rect1.x), (int) Math.round(progress
* rect2.y + (1 - progress) * rect1.y), (int) Math
.round(progress * rect2.width + (1 - progress)
* rect1.width), (int) Math.round(progress
* rect2.height + (1 - progress) * rect1.height)));
}
return true;
}
static void recordFinalState(Connection conn) {
PointList points1 = (PointList) initialStates.get(conn);
PointList points2 = conn.getPoints().getCopy();
if (points1 != null && points1.size() != points2.size()) {
Point p = new Point(), q = new Point();
int size1 = points1.size() - 1;
int size2 = points2.size() - 1;
int i1 = size1;
int i2 = size2;
double current1 = 1.0;
double current2 = 1.0;
double prev1 = 1.0;
double prev2 = 1.0;
while (i1 > 0 || i2 > 0) {
if (Math.abs(current1 - current2) < 0.1 && i1 > 0 && i2 > 0) {
// Both points are the same, use them and go on;
prev1 = current1;
prev2 = current2;
i1--;
i2--;
current1 = (double) i1 / size1;
current2 = (double) i2 / size2;
} else if (current1 < current2) {
// 2 needs to catch up
// current1 < current2 < prev1
points1.getPoint(p, i1);
points1.getPoint(q, i1 + 1);
p.x = (int) ((q.x * (current2 - current1) + p.x
* (prev1 - current2)) / (prev1 - current1));
p.y = (int) ((q.y * (current2 - current1) + p.y
* (prev1 - current2)) / (prev1 - current1));
points1.insertPoint(p, i1 + 1);
prev1 = prev2 = current2;
i2--;
current2 = (double) i2 / size2;
} else {
// 1 needs to catch up
// current2< current1 < prev2
points2.getPoint(p, i2);
points2.getPoint(q, i2 + 1);
p.x = (int) ((q.x * (current1 - current2) + p.x
* (prev2 - current1)) / (prev2 - current2));
p.y = (int) ((q.y * (current1 - current2) + p.y
* (prev2 - current1)) / (prev2 - current2));
points2.insertPoint(p, i2 + 1);
prev2 = prev1 = current1;
i1--;
current1 = (double) i1 / size1;
}
}
}
finalStates.put(conn, points2);
}
static void recordFinalState(IFigure child) {
if (child instanceof Connection) {
recordFinalState((Connection) child);
return;
}
Rectangle rect2 = child.getBounds().getCopy();
Rectangle rect1 = (Rectangle) initialStates.get(child);
if (rect1.isEmpty()) {
rect1.x = rect2.x;
rect1.y = rect2.y;
rect1.width = rect2.width;
}
finalStates.put(child, rect2);
}
static void recordInitialState(IFigure container) {
if (!RECORDING) {
return;
}
List<?> children = container.getChildren();
IFigure child;
for (int i = 0; i < children.size(); i++) {
child = (IFigure) children.get(i);
initialStates.put(child, child.getBounds().getCopy());
}
}
static void swap() {
Map<IFigure, Translatable> temp = finalStates;
finalStates = initialStates;
initialStates = temp;
}
public static boolean captureLayout(IFigure root) {
RECORDING = true;
while (!(root instanceof Viewport)) {
root = root.getParent();
}
viewport = (Viewport) root;
while (root.getParent() != null) {
root = root.getParent();
}
initialStates = new HashMap<>();
finalStates = new HashMap<>();
// This part records all layout results.
root.validate();
Iterator<IFigure> iter = initialStates.keySet().iterator();
if (!iter.hasNext()) {
// Nothing layed out, so abort the animation
RECORDING = false;
return false;
}
while (iter.hasNext()) {
recordFinalState(iter.next());
}
start = System.currentTimeMillis();
finish = start + DURATION;
current = start + 20;
RECORDING = false;
PLAYBACK = true;
return true;
}
public static void end() {
Iterator<IFigure> iter = initialStates.keySet().iterator();
while (iter.hasNext()) {
IFigure f = iter.next();
f.revalidate();
f.setVisible(true);
}
initialStates = null;
finalStates = null;
PLAYBACK = false;
viewport = null;
}
public static void recordInitialState(Connection connection) {
if (!RECORDING) {
return;
}
PointList points = connection.getPoints().getCopy();
if (points.size() == 2
&& points.getPoint(0).equals(Point.SINGLETON.setLocation(0, 0))
&& points.getPoint(1).equals(
Point.SINGLETON.setLocation(100, 100))) {
initialStates.put(connection, null);
} else {
initialStates.put(connection, points);
}
}
public static boolean step() {
current = System.currentTimeMillis() + 30;
progress = (double) (current - start) / (finish - start);
progress = Math.min(progress, 0.999);
Iterator<IFigure> iter = initialStates.keySet().iterator();
while (iter.hasNext()) {
iter.next().revalidate();
}
viewport.validate();
return current < finish;
}
public static boolean isRunning() {
return current < finish;
}
}