/*
* Copyright (C) 2014 Balys Valentukevicius
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.marshalchen.common.ui.materialmenu;
import android.view.animation.Interpolator;
import static com.marshalchen.common.ui.materialmenu.MaterialMenuDrawable.IconState;
/**
* API for interaction with {@link MaterialMenuDrawable}
*/
public interface MaterialMenu {
/**
* Change icon without animation
*
* @param state new icon state
*/
public void setState(IconState state);
/**
* Return current icon state
*
* @return icon state
*/
public IconState getState();
/**
* Animate icon to given state.
*
* @param state new icon state
*/
public void animateState(IconState state);
/**
* Animate icon to given state and draw touch circle
*
* @param state new icon state
*/
public void animatePressedState(IconState state);
/**
* Set color of icon
*
* @param color new icon color
*/
public void setColor(int color);
/**
* Set duration of transformation animations
*
* @param duration new animation duration
*/
public void setTransformationDuration(int duration);
/**
* Set duration of pressed state circle animation
*
* @param duration new animation duration
*/
public void setPressedDuration(int duration);
/**
* Set interpolator for transformation animations
*
* @param interpolator new interpolator
*/
public void setInterpolator(Interpolator interpolator);
/**
* Enable RTL layout. Flips all icons horizontally
*
* @param rtlEnabled true to enable RTL layout
*/
public void setRTLEnabled(boolean rtlEnabled);
/**
* Manually set a transformation value for an {@link MaterialMenuDrawable.AnimationState}
*
* @param animationState state to set value in
* @param value between {@link MaterialMenuDrawable#TRANSFORMATION_START} and
* {@link MaterialMenuDrawable#TRANSFORMATION_END}.
*/
public void setTransformationOffset(MaterialMenuDrawable.AnimationState animationState, float value);
/**
* @return {@link MaterialMenuDrawable} to be used for the menu
*/
public MaterialMenuDrawable getDrawable();
}