package com.marshalchen.common.uimodule.widget;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.ColorFilter;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.Rect;
import android.graphics.RectF;
import android.os.Handler;
import android.util.TypedValue;
import java.security.InvalidParameterException;
/**
* Created by baoyz on 14/10/31.
*/
class CirclesDrawable extends RefreshDrawable implements Runnable {
private static final float MAX_LEVEL = 10000;
private static final float CIRCLE_COUNT = ProgressStates.values().length;
private static final float MAX_LEVEL_PER_CIRCLE = MAX_LEVEL / CIRCLE_COUNT;
private static final int ALPHA_OPAQUE = 255;
private Paint mFstHalfPaint;
private Paint mScndHalfPaint;
private Paint mAbovePaint;
private RectF mOval = new RectF();
private int mDiameter;
private Path mPath;
private int mHalf;
private ProgressStates mCurrentState;
private int mControlPointMinimum;
private int mControlPointMaximum;
private int mAxisValue;
private ColorFilter mColorFilter;
private static int mColor1;
private static int mColor2;
private static int mColor3;
private static int mColor4;
private int fstColor, scndColor;
private boolean goesBackward;
private Handler mHandler = new Handler();
private int mLevel;
private boolean isRunning;
private int mTop;
private int mDrawWidth;
private int mDrawHeight;
private Rect mBounds;
public CirclesDrawable(Context context, PullRefreshLayout layout) {
super(context, layout);
}
@Override
public void start() {
mLevel = 2500;
isRunning = true;
mHandler.postDelayed(this, 10);
}
@Override
public void stop() {
isRunning = false;
mHandler.removeCallbacks(this);
}
@Override
public boolean isRunning() {
return isRunning;
}
@Override
public void setColorSchemeColors(int[] colorSchemeColors) {
initCirclesProgress(colorSchemeColors);
}
@Override
public void setPercent(float percent) {
int level = (int) (2500 * percent);
updateLevel(level);
}
private void updateLevel(int level){
int animationLevel = level == MAX_LEVEL ? 0 : level;
int stateForLevel = (int) (animationLevel / MAX_LEVEL_PER_CIRCLE);
mCurrentState = ProgressStates.values()[stateForLevel];
resetColor(mCurrentState);
int levelForCircle = (int) (animationLevel % MAX_LEVEL_PER_CIRCLE);
boolean halfPassed;
if (!goesBackward) {
halfPassed = levelForCircle != (int) (animationLevel % (MAX_LEVEL_PER_CIRCLE / 2));
} else {
halfPassed = levelForCircle == (int) (animationLevel % (MAX_LEVEL_PER_CIRCLE / 2));
levelForCircle = (int) (MAX_LEVEL_PER_CIRCLE - levelForCircle);
}
mFstHalfPaint.setColor(fstColor);
mScndHalfPaint.setColor(scndColor);
if (!halfPassed) {
mAbovePaint.setColor(mScndHalfPaint.getColor());
} else {
mAbovePaint.setColor(mFstHalfPaint.getColor());
}
mAbovePaint.setAlpha(200 + (int) (55 * (levelForCircle / MAX_LEVEL_PER_CIRCLE)));
mAxisValue = (int) (mControlPointMinimum + (mControlPointMaximum - mControlPointMinimum) * (levelForCircle / MAX_LEVEL_PER_CIRCLE));
}
@Override
public void offsetTopAndBottom(int offset) {
mTop += offset;
invalidateSelf();
}
@Override
public void run() {
mLevel += 80;
if (mLevel > MAX_LEVEL)
mLevel = 0;
if (isRunning) {
mHandler.postDelayed(this, 20);
updateLevel(mLevel);
invalidateSelf();
}
}
private enum ProgressStates {
FOLDING_DOWN,
FOLDING_LEFT,
FOLDING_UP,
FOLDING_RIGHT
}
private void initCirclesProgress(int[] colors) {
initColors(colors);
mPath = new Path();
Paint basePaint = new Paint();
basePaint.setAntiAlias(true);
mFstHalfPaint = new Paint(basePaint);
mScndHalfPaint = new Paint(basePaint);
mAbovePaint = new Paint(basePaint);
setColorFilter(mColorFilter);
}
private void initColors(int[] colors) {
if (colors == null || colors.length < 4)
throw new InvalidParameterException("The color scheme length must be 4");
mColor1 = colors[0];
mColor2 = colors[1];
mColor3 = colors[2];
mColor4 = colors[3];
}
@Override
protected void onBoundsChange(Rect bounds) {
super.onBoundsChange(bounds);
mDrawWidth = dp2px(40);
mDrawHeight = mDrawWidth;
mTop = -mDrawHeight - (getRefreshLayout().getFinalOffset() - mDrawHeight) / 2;
mBounds = bounds;
measureCircleProgress(mDrawWidth, mDrawHeight);
}
private void resetColor(ProgressStates currentState) {
switch (currentState) {
case FOLDING_DOWN:
fstColor = mColor1;
scndColor = mColor2;
goesBackward = false;
break;
case FOLDING_LEFT:
fstColor = mColor1;
scndColor = mColor3;
goesBackward = true;
break;
case FOLDING_UP:
fstColor = mColor3;
scndColor = mColor4;
goesBackward = true;
break;
case FOLDING_RIGHT:
fstColor = mColor2;
scndColor = mColor4;
goesBackward = false;
break;
}
}
@Override
public void draw(Canvas canvas) {
if (mCurrentState != null) {
canvas.save();
canvas.translate(mBounds.width() / 2 - mDrawWidth / 2, mTop);
makeCirclesProgress(canvas);
canvas.restore();
}
}
private void measureCircleProgress(int width, int height) {
mDiameter = Math.min(width, height);
mHalf = mDiameter / 2;
mOval.set(0, 0, mDiameter, mDiameter);
mControlPointMinimum = -mDiameter / 6;
mControlPointMaximum = mDiameter + mDiameter / 6;
}
private void makeCirclesProgress(Canvas canvas) {
switch (mCurrentState) {
case FOLDING_DOWN:
case FOLDING_UP:
drawYMotion(canvas);
break;
case FOLDING_RIGHT:
case FOLDING_LEFT:
drawXMotion(canvas);
break;
}
canvas.drawPath(mPath, mAbovePaint);
}
private void drawXMotion(Canvas canvas) {
canvas.drawArc(mOval, 90, 180, true, mFstHalfPaint);
canvas.drawArc(mOval, -270, -180, true, mScndHalfPaint);
mPath.reset();
mPath.moveTo(mHalf, 0);
mPath.cubicTo(mAxisValue, 0, mAxisValue, mDiameter, mHalf, mDiameter);
}
private void drawYMotion(Canvas canvas) {
canvas.drawArc(mOval, 0, -180, true, mFstHalfPaint);
canvas.drawArc(mOval, -180, -180, true, mScndHalfPaint);
mPath.reset();
mPath.moveTo(0, mHalf);
mPath.cubicTo(0, mAxisValue, mDiameter, mAxisValue, mDiameter, mHalf);
}
@Override
public void setColorFilter(ColorFilter cf) {
this.mColorFilter = cf;
mFstHalfPaint.setColorFilter(cf);
mScndHalfPaint.setColorFilter(cf);
mAbovePaint.setColorFilter(cf);
}
private int dp2px(int dp) {
return (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, dp, getContext().getResources().getDisplayMetrics());
}
}