package com.marshalchen.common.uimodule.simplemodule;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Paint.Style;
import android.graphics.RectF;
import android.graphics.Shader;
import android.os.Handler;
import android.os.Message;
import android.util.AttributeSet;
import android.view.View;
import com.marshalchen.common.uimodule.widgets.R;
/**
* An indicator of progress, similar to Android's ProgressBar.
* Can be used in 'spin mode' or 'increment mode'
*
* @author Todd Davies
* <p/>
* Licensed under the Creative Commons Attribution 3.0 license see:
* http://creativecommons.org/licenses/by/3.0/
*/
public class ProgressWheel extends View {
//Sizes (with defaults)
private int layout_height = 0;
private int layout_width = 0;
private int fullRadius = 100;
private int circleRadius = 80;
private int barLength = 60;
private int barWidth = 20;
private int rimWidth = 20;
private int textSize = 20;
private float contourSize = 0;
//Padding (with defaults)
private int paddingTop = 5;
private int paddingBottom = 5;
private int paddingLeft = 5;
private int paddingRight = 5;
//Colors (with defaults)
private int barColor = 0xAA000000;
private int contourColor = 0xAA000000;
private int circleColor = 0x00000000;
private int rimColor = 0xAADDDDDD;
private int textColor = 0xFF000000;
//Paints
private Paint barPaint = new Paint();
private Paint circlePaint = new Paint();
private Paint rimPaint = new Paint();
private Paint textPaint = new Paint();
private Paint contourPaint = new Paint();
//Rectangles
@SuppressWarnings("unused")
private RectF rectBounds = new RectF();
private RectF circleBounds = new RectF();
private RectF circleOuterContour = new RectF();
private RectF circleInnerContour = new RectF();
//Animation
//The amount of pixels to move the bar by on each draw
private int spinSpeed = 2;
//The number of milliseconds to wait inbetween each draw
private int delayMillis = 0;
private Handler spinHandler = new Handler() {
/**
* This is the code that will increment the progress variable
* and so spin the wheel
*/
@Override
public void handleMessage(Message msg) {
invalidate();
if (isSpinning) {
progress += spinSpeed;
if (progress > 360) {
progress = 0;
}
spinHandler.sendEmptyMessageDelayed(0, delayMillis);
}
//super.handleMessage(msg);
}
};
int progress = 0;
public boolean isSpinning = false;
//Other
private String text = "";
private String[] splitText = {};
/**
* The constructor for the ProgressWheel
*
* @param context
* @param attrs
*/
public ProgressWheel(Context context, AttributeSet attrs) {
super(context, attrs);
parseAttributes(context.obtainStyledAttributes(attrs,
R.styleable.ProgressWheel));
}
//----------------------------------
//Setting up stuff
//----------------------------------
/*
* When this is called, make the view square.
* From: http://www.jayway.com/2012/12/12/creating-custom-android-views-part-4-measuring-and-how-to-force-a-view-to-be-square/
*
*/
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
// The first thing that happen is that we call the superclass
// implementation of onMeasure. The reason for that is that measuring
// can be quite a complex process and calling the super method is a
// convenient way to get most of this complexity handled.
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
// We can’t use getWidth() or getHight() here. During the measuring
// pass the view has not gotten its final size yet (this happens first
// at the start of the layout pass) so we have to use getMeasuredWidth()
// and getMeasuredHeight().
int size = 0;
int width = getMeasuredWidth();
int height = getMeasuredHeight();
int widthWithoutPadding = width - getPaddingLeft() - getPaddingRight();
int heigthWithoutPadding = height - getPaddingTop() - getPaddingBottom();
// Finally we have some simple logic that calculates the size of the view
// and calls setMeasuredDimension() to set that size.
// Before we compare the width and height of the view, we remove the padding,
// and when we set the dimension we add it back again. Now the actual content
// of the view will be square, but, depending on the padding, the total dimensions
// of the view might not be.
if (widthWithoutPadding > heigthWithoutPadding) {
size = heigthWithoutPadding;
} else {
size = widthWithoutPadding;
}
// If you override onMeasure() you have to call setMeasuredDimension().
// This is how you report back the measured size. If you don’t call
// setMeasuredDimension() the parent will throw an exception and your
// application will crash.
// We are calling the onMeasure() method of the superclass so we don’t
// actually need to call setMeasuredDimension() since that takes care
// of that. However, the purpose with overriding onMeasure() was to
// change the default behaviour and to do that we need to call
// setMeasuredDimension() with our own values.
setMeasuredDimension(size + getPaddingLeft() + getPaddingRight(), size + getPaddingTop() + getPaddingBottom());
}
/**
* Use onSizeChanged instead of onAttachedToWindow to get the dimensions of the view,
* because this method is called after measuring the dimensions of MATCH_PARENT & WRAP_CONTENT.
* Use this dimensions to setup the bounds and paints.
*/
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
// Share the dimensions
layout_width = w;
layout_height = h;
setupBounds();
setupPaints();
invalidate();
}
/**
* Set the properties of the paints we're using to
* draw the progress wheel
*/
private void setupPaints() {
barPaint.setColor(barColor);
barPaint.setAntiAlias(true);
barPaint.setStyle(Style.STROKE);
barPaint.setStrokeWidth(barWidth);
rimPaint.setColor(rimColor);
rimPaint.setAntiAlias(true);
rimPaint.setStyle(Style.STROKE);
rimPaint.setStrokeWidth(rimWidth);
circlePaint.setColor(circleColor);
circlePaint.setAntiAlias(true);
circlePaint.setStyle(Style.FILL);
textPaint.setColor(textColor);
textPaint.setStyle(Style.FILL);
textPaint.setAntiAlias(true);
textPaint.setTextSize(textSize);
contourPaint.setColor(contourColor);
contourPaint.setAntiAlias(true);
contourPaint.setStyle(Style.STROKE);
contourPaint.setStrokeWidth(contourSize);
}
/**
* Set the bounds of the component
*/
private void setupBounds() {
// Width should equal to Height, find the min value to steup the circle
int minValue = Math.min(layout_width, layout_height);
// Calc the Offset if needed
int xOffset = layout_width - minValue;
int yOffset = layout_height - minValue;
// Add the offset
paddingTop = this.getPaddingTop() + (yOffset / 2);
paddingBottom = this.getPaddingBottom() + (yOffset / 2);
paddingLeft = this.getPaddingLeft() + (xOffset / 2);
paddingRight = this.getPaddingRight() + (xOffset / 2);
int width = getWidth(); //this.getLayoutParams().width;
int height = getHeight(); //this.getLayoutParams().height;
rectBounds = new RectF(paddingLeft,
paddingTop,
width - paddingRight,
height - paddingBottom);
circleBounds = new RectF(paddingLeft + barWidth,
paddingTop + barWidth,
width - paddingRight - barWidth,
height - paddingBottom - barWidth);
circleInnerContour = new RectF(circleBounds.left + (rimWidth / 2.0f) + (contourSize / 2.0f), circleBounds.top + (rimWidth / 2.0f) + (contourSize / 2.0f), circleBounds.right - (rimWidth / 2.0f) - (contourSize / 2.0f), circleBounds.bottom - (rimWidth / 2.0f) - (contourSize / 2.0f));
circleOuterContour = new RectF(circleBounds.left - (rimWidth / 2.0f) - (contourSize / 2.0f), circleBounds.top - (rimWidth / 2.0f) - (contourSize / 2.0f), circleBounds.right + (rimWidth / 2.0f) + (contourSize / 2.0f), circleBounds.bottom + (rimWidth / 2.0f) + (contourSize / 2.0f));
fullRadius = (width - paddingRight - barWidth) / 2;
circleRadius = (fullRadius - barWidth) + 1;
}
/**
* Parse the attributes passed to the view from the XML
*
* @param a the attributes to parse
*/
private void parseAttributes(TypedArray a) {
barWidth = (int) a.getDimension(R.styleable.ProgressWheel_pw_barWidth,
barWidth);
rimWidth = (int) a.getDimension(R.styleable.ProgressWheel_pw_rimWidth,
rimWidth);
spinSpeed = (int) a.getDimension(R.styleable.ProgressWheel_pw_spinSpeed,
spinSpeed);
delayMillis = a.getInteger(R.styleable.ProgressWheel_pw_delayMillis,
delayMillis);
if (delayMillis < 0) {
delayMillis = 0;
}
barColor = a.getColor(R.styleable.ProgressWheel_pw_barColor, barColor);
barLength = (int) a.getDimension(R.styleable.ProgressWheel_pw_barLength,
barLength);
textSize = (int) a.getDimension(R.styleable.ProgressWheel_textSize,
textSize);
textColor = (int) a.getColor(R.styleable.ProgressWheel_pw_textColor,
textColor);
//if the text is empty , so ignore it
if (a.hasValue(R.styleable.ProgressWheel_pw_text)) {
setText(a.getString(R.styleable.ProgressWheel_pw_text));
}
rimColor = (int) a.getColor(R.styleable.ProgressWheel_pw_rimColor,
rimColor);
circleColor = (int) a.getColor(R.styleable.ProgressWheel_pw_circleColor,
circleColor);
contourColor = a.getColor(R.styleable.ProgressWheel_pw_contourColor, contourColor);
contourSize = a.getDimension(R.styleable.ProgressWheel_pw_contourSize, contourSize);
// Recycle
a.recycle();
}
//----------------------------------
//Animation stuff
//----------------------------------
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
//Draw the inner circle
canvas.drawArc(circleBounds, 360, 360, false, circlePaint);
//Draw the rim
canvas.drawArc(circleBounds, 360, 360, false, rimPaint);
canvas.drawArc(circleOuterContour, 360, 360, false, contourPaint);
canvas.drawArc(circleInnerContour, 360, 360, false, contourPaint);
//Draw the bar
if (isSpinning) {
canvas.drawArc(circleBounds, progress - 90, barLength, false,
barPaint);
} else {
canvas.drawArc(circleBounds, -90, progress, false, barPaint);
}
//Draw the text (attempts to center it horizontally and vertically)
float textHeight = textPaint.descent() - textPaint.ascent();
float verticalTextOffset = (textHeight / 2) - textPaint.descent();
for (String s : splitText) {
float horizontalTextOffset = textPaint.measureText(s) / 2;
canvas.drawText(s, this.getWidth() / 2 - horizontalTextOffset,
this.getHeight() / 2 + verticalTextOffset, textPaint);
}
}
/**
* Check if the wheel is currently spinning
*/
public boolean isSpinning() {
if(isSpinning){
return true;
} else {
return false;
}
}
/**
* Reset the count (in increment mode)
*/
public void resetCount() {
progress = 0;
setText("0%");
invalidate();
}
/**
* Turn off spin mode
*/
public void stopSpinning() {
isSpinning = false;
progress = 0;
spinHandler.removeMessages(0);
}
/**
* Puts the view on spin mode
*/
public void spin() {
isSpinning = true;
spinHandler.sendEmptyMessage(0);
}
/**
* Increment the progress by 1 (of 360)
*/
public void incrementProgress() {
isSpinning = false;
progress++;
if (progress > 360)
progress = 0;
// setText(Math.round(((float) progress / 360) * 100) + "%");
spinHandler.sendEmptyMessage(0);
}
/**
* Set the progress to a specific value
*/
public void setProgress(int i) {
isSpinning = false;
progress = i;
spinHandler.sendEmptyMessage(0);
}
//----------------------------------
//Getters + setters
//----------------------------------
/**
* Set the text in the progress bar
* Doesn't invalidate the view
*
* @param text the text to show ('\n' constitutes a new line)
*/
public void setText(String text) {
this.text = text;
splitText = this.text.split("\n");
}
public int getCircleRadius() {
return circleRadius;
}
public void setCircleRadius(int circleRadius) {
this.circleRadius = circleRadius;
}
public int getBarLength() {
return barLength;
}
public void setBarLength(int barLength) {
this.barLength = barLength;
}
public int getBarWidth() {
return barWidth;
}
public void setBarWidth(int barWidth) {
this.barWidth = barWidth;
}
public int getTextSize() {
return textSize;
}
public void setTextSize(int textSize) {
this.textSize = textSize;
}
public int getPaddingTop() {
return paddingTop;
}
public void setPaddingTop(int paddingTop) {
this.paddingTop = paddingTop;
}
public int getPaddingBottom() {
return paddingBottom;
}
public void setPaddingBottom(int paddingBottom) {
this.paddingBottom = paddingBottom;
}
public int getPaddingLeft() {
return paddingLeft;
}
public void setPaddingLeft(int paddingLeft) {
this.paddingLeft = paddingLeft;
}
public int getPaddingRight() {
return paddingRight;
}
public void setPaddingRight(int paddingRight) {
this.paddingRight = paddingRight;
}
public int getBarColor() {
return barColor;
}
public void setBarColor(int barColor) {
this.barColor = barColor;
}
public int getCircleColor() {
return circleColor;
}
public void setCircleColor(int circleColor) {
this.circleColor = circleColor;
}
public int getRimColor() {
return rimColor;
}
public void setRimColor(int rimColor) {
this.rimColor = rimColor;
}
public Shader getRimShader() {
return rimPaint.getShader();
}
public void setRimShader(Shader shader) {
this.rimPaint.setShader(shader);
}
public int getTextColor() {
return textColor;
}
public void setTextColor(int textColor) {
this.textColor = textColor;
}
public int getSpinSpeed() {
return spinSpeed;
}
public void setSpinSpeed(int spinSpeed) {
this.spinSpeed = spinSpeed;
}
public int getRimWidth() {
return rimWidth;
}
public void setRimWidth(int rimWidth) {
this.rimWidth = rimWidth;
}
public int getDelayMillis() {
return delayMillis;
}
public void setDelayMillis(int delayMillis) {
this.delayMillis = delayMillis;
}
}