package com.snowcattle.game.service.net.message; /** * Created by jiangwenping on 17/2/20. * udp需要加入playerId跟tocken */ public class NetUdpMessageHead extends NetMessageHead{ private long playerId; private int tocken; public long getPlayerId() { return playerId; } public void setPlayerId(long playerId) { this.playerId = playerId; } public int getTocken() { return tocken; } public void setTocken(int tocken) { this.tocken = tocken; } }