package com.snowcattle.game.service.net.message;
/**
* Created by jiangwenping on 17/2/20.
* udp需要加入playerId跟tocken
*/
public class NetUdpMessageHead extends NetMessageHead{
private long playerId;
private int tocken;
public long getPlayerId() {
return playerId;
}
public void setPlayerId(long playerId) {
this.playerId = playerId;
}
public int getTocken() {
return tocken;
}
public void setTocken(int tocken) {
this.tocken = tocken;
}
}