/*
* Minecraft Forge
* Copyright (c) 2016.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation version 2.1
* of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
package net.minecraftforge.server.permission;
import com.mojang.authlib.GameProfile;
import net.minecraftforge.server.permission.context.IContext;
import javax.annotation.Nullable;
import java.util.Collection;
public interface IPermissionHandler
{
/**
* Use {@link PermissionAPI#registerNode(String, DefaultPermissionLevel, String)}
*/
void registerNode(String node, DefaultPermissionLevel level, String desc);
/**
* @return Immutable collection of all registered nodes
*/
Collection<String> getRegisteredNodes();
/**
* Use {@link PermissionAPI#hasPermission(GameProfile, String, IContext)}
*/
boolean hasPermission(GameProfile profile, String node, @Nullable IContext context);
/**
* @param node Permission node
* @return Description of the node. "" in case this node doesn't have a decription
* @see #registerNode(String, DefaultPermissionLevel, String)
*/
String getNodeDescription(String node);
}