/* * Minecraft Forge * Copyright (c) 2016. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.server.permission; import com.mojang.authlib.GameProfile; import net.minecraftforge.server.permission.context.IContext; import javax.annotation.Nullable; import java.util.Collection; public interface IPermissionHandler { /** * Use {@link PermissionAPI#registerNode(String, DefaultPermissionLevel, String)} */ void registerNode(String node, DefaultPermissionLevel level, String desc); /** * @return Immutable collection of all registered nodes */ Collection<String> getRegisteredNodes(); /** * Use {@link PermissionAPI#hasPermission(GameProfile, String, IContext)} */ boolean hasPermission(GameProfile profile, String node, @Nullable IContext context); /** * @param node Permission node * @return Description of the node. "" in case this node doesn't have a decription * @see #registerNode(String, DefaultPermissionLevel, String) */ String getNodeDescription(String node); }