/* * Minecraft Forge * Copyright (c) 2016. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation version 2.1 * of the License. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ package net.minecraftforge.items; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntityHopper; import net.minecraftforge.items.wrapper.InvWrapper; import javax.annotation.Nonnull; public class VanillaHopperItemHandler extends InvWrapper { private final TileEntityHopper hopper; public VanillaHopperItemHandler(TileEntityHopper hopper) { super(hopper); this.hopper = hopper; } @Override @Nonnull public ItemStack insertItem(int slot, @Nonnull ItemStack stack, boolean simulate) { if (simulate) { return super.insertItem(slot, stack, simulate); } else { boolean wasEmpty = getInv().isEmpty(); int originalStackSize = stack.getCount(); stack = super.insertItem(slot, stack, simulate); if (wasEmpty && originalStackSize > stack.getCount()) { if (!hopper.mayTransfer()) { // This cooldown is always set to 8 in vanilla with one exception: // Hopper -> Hopper transfer sets this cooldown to 7 when this hopper // has not been updated as recently as the one pushing items into it. // This vanilla behavior is preserved by VanillaInventoryCodeHooks#insertStack, // the cooldown is set properly by the hopper that is pushing items into this one. hopper.setTransferCooldown(8); } } return stack; } } }