/******************************************************************************* * Copyright (c) 2012 Luaj.org. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. ******************************************************************************/ package org.luaj.vm2; /** * {@link java.lang.Error} sublcass that indicates a lua thread that is no * longer referenced has been detected. * <p> * The java thread in which this is thrown should correspond to a * {@link LuaThread} being used as a coroutine that could not possibly be * resumed again because there are no more references to the LuaThread with * which it is associated. Rather than locking up resources forever, this error * is thrown, and should fall through all the way to the thread's {@link Thread.run}() method. * <p> * Java code mixed with the luaj vm should not catch this error because it may * occur when the coroutine is not running, so any processing done during error * handling could break the thread-safety of the application because other lua * processing could be going on in a different thread. */ public class OrphanedThread extends Error { public OrphanedThread() { super("orphaned thread"); } }