/*
* PoolQueue.java February 2007
*
* Copyright (C) 2007, Niall Gallagher <niallg@users.sf.net>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
* implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
package org.simpleframework.util.thread;
import static java.util.concurrent.TimeUnit.SECONDS;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
/**
* The <code>PoolQueue</code> object is used to execute tasks in a thread pool.
* This creates a thread pool with an unbounded list of outstanding tasks, which
* ensures that any system requesting a task to be executed will not block when
* handing it over.
*
* @author Niall Gallagher
*/
class PoolQueue extends ThreadPoolExecutor {
/**
* Constructor for the <code>PoolQueue</code> object. This is used to create
* a pool of threads that can be used to execute arbitrary
* <code>Runnable</code> tasks. If the threads are busy this will simply
* enqueue the tasks and return.
*
* @param type
* this is the type of runnable that this accepts
* @param rest
* this is the number of threads to use in the pool
* @param active
* this is the maximum size the pool can grow to
*/
public PoolQueue(Class type, int rest, int active) {
this(type, rest, active, 120, TimeUnit.SECONDS);
}
/**
* Constructor for the <code>PoolQueue</code> object. This is used to create
* a pool of threads that can be used to execute arbitrary
* <code>Runnable</code> tasks. If the threads are busy this will simply
* enqueue the tasks and return.
*
* @param type
* this is the type of runnable that this accepts
* @param rest
* this is the number of threads to use in the pool
* @param active
* this is the maximum size the pool can grow to
* @param duration
* the duration active threads remain idle for
* @param unit
* this is the time unit used for the duration
*/
public PoolQueue(Class type, int rest, int active, long duration,
TimeUnit unit) {
super(rest, active, duration, unit, new Queue(), new PoolFactory(type));
}
/**
* This is used to wait until such time as the pool has terminated. Using a
* join such as this allows the user to be sure that there are no further
* tasks enqueued for execution and there are no tasks currently executing.
* This helps provide graceful shutdown.
*/
public void join() {
boolean dead = this.isTerminated();
while (!dead) {
try {
dead = this.awaitTermination(10, SECONDS);
} catch (InterruptedException e) {
break;
}
}
}
/**
* This is used to stop the executor by interrupting all running tasks and
* shutting down the threads within the pool. This will return once it has
* been stopped, and no further tasks will be accepted by this pool for
* execution.
*/
public void stop() {
this.shutdown();
this.join();
}
/**
* This is the internal queue used by this implementation. This provides an
* unlimited number of positions for new tasks to be queued. Having an
* unlimited queue prevents deadlocks.
*
* @author Niall Gallagher
*/
private static class Queue extends LinkedBlockingQueue<Runnable> {
/**
* Constructor for the <code>Queue</code> object. This will create a
* linked blocking queue with an unlimited capacity.
*/
public Queue() {
super();
}
}
}