/* * PoolQueue.java February 2007 * * Copyright (C) 2007, Niall Gallagher <niallg@users.sf.net> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or * implied. See the License for the specific language governing * permissions and limitations under the License. */ package org.simpleframework.util.thread; import static java.util.concurrent.TimeUnit.SECONDS; import java.util.concurrent.LinkedBlockingQueue; import java.util.concurrent.ThreadPoolExecutor; import java.util.concurrent.TimeUnit; /** * The <code>PoolQueue</code> object is used to execute tasks in a thread pool. * This creates a thread pool with an unbounded list of outstanding tasks, which * ensures that any system requesting a task to be executed will not block when * handing it over. * * @author Niall Gallagher */ class PoolQueue extends ThreadPoolExecutor { /** * Constructor for the <code>PoolQueue</code> object. This is used to create * a pool of threads that can be used to execute arbitrary * <code>Runnable</code> tasks. If the threads are busy this will simply * enqueue the tasks and return. * * @param type * this is the type of runnable that this accepts * @param rest * this is the number of threads to use in the pool * @param active * this is the maximum size the pool can grow to */ public PoolQueue(Class type, int rest, int active) { this(type, rest, active, 120, TimeUnit.SECONDS); } /** * Constructor for the <code>PoolQueue</code> object. This is used to create * a pool of threads that can be used to execute arbitrary * <code>Runnable</code> tasks. If the threads are busy this will simply * enqueue the tasks and return. * * @param type * this is the type of runnable that this accepts * @param rest * this is the number of threads to use in the pool * @param active * this is the maximum size the pool can grow to * @param duration * the duration active threads remain idle for * @param unit * this is the time unit used for the duration */ public PoolQueue(Class type, int rest, int active, long duration, TimeUnit unit) { super(rest, active, duration, unit, new Queue(), new PoolFactory(type)); } /** * This is used to wait until such time as the pool has terminated. Using a * join such as this allows the user to be sure that there are no further * tasks enqueued for execution and there are no tasks currently executing. * This helps provide graceful shutdown. */ public void join() { boolean dead = this.isTerminated(); while (!dead) { try { dead = this.awaitTermination(10, SECONDS); } catch (InterruptedException e) { break; } } } /** * This is used to stop the executor by interrupting all running tasks and * shutting down the threads within the pool. This will return once it has * been stopped, and no further tasks will be accepted by this pool for * execution. */ public void stop() { this.shutdown(); this.join(); } /** * This is the internal queue used by this implementation. This provides an * unlimited number of positions for new tasks to be queued. Having an * unlimited queue prevents deadlocks. * * @author Niall Gallagher */ private static class Queue extends LinkedBlockingQueue<Runnable> { /** * Constructor for the <code>Queue</code> object. This will create a * linked blocking queue with an unlimited capacity. */ public Queue() { super(); } } }