/* * BufferAllocator.java February 2001 * * Copyright (C) 2001, Niall Gallagher <niallg@users.sf.net> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or * implied. See the License for the specific language governing * permissions and limitations under the License. */ package org.simpleframework.util.buffer; import java.io.IOException; import java.io.InputStream; /** * The <code>BufferAllocator</code> object is used to provide a means to * allocate buffers using a single underlying buffer. This uses a buffer from a * existing allocator to create the region of memory to use to allocate all * other buffers. As a result this allows a single buffer to acquire the bytes * in a number of associated buffers. This has the advantage of allowing bytes * to be read in sequence without joining data from other buffers or allocating * multiple regions. * * @author Niall Gallagher */ public class BufferAllocator extends FilterAllocator implements Buffer { /** * This is the underlying buffer all other buffers are within. */ private Buffer buffer; /** * Constructor for the <code>BufferAllocator</code> object. This is used to * instantiate the allocator with a default buffer size of half a kilobyte. * This ensures that it can be used for general purpose byte storage and for * minor I/O tasks. * * @param source * this is where the underlying buffer is allocated */ public BufferAllocator(Allocator source) { super(source); } /** * Constructor for the <code>BufferAllocator</code> object. This is used to * instantiate the allocator with a specified buffer size. This is typically * used when a very specific buffer capacity is required, for example a * request body with a known length. * * @param source * this is where the underlying buffer is allocated * @param capacity * the initial capacity of the allocated buffers */ public BufferAllocator(Allocator source, long capacity) { super(source, capacity); } /** * Constructor for the <code>BufferAllocator</code> object. This is used to * instantiate the allocator with a specified buffer size. This is typically * used when a very specific buffer capacity is required, for example a * request body with a known length. * * @param source * this is where the underlying buffer is allocated * @param capacity * the initial capacity of the allocated buffers * @param limit * this is the maximum buffer size created by this */ public BufferAllocator(Allocator source, long capacity, long limit) { super(source, capacity, limit); } /** * This method is used so that a buffer can be represented as a stream of * bytes. This provides a quick means to access the data that has been * written to the buffer. It wraps the buffer within an input stream so that * it can be read directly. * * @return a stream that can be used to read the buffered bytes */ @Override public InputStream getInputStream() throws IOException { if (this.buffer == null) { this.allocate(); } return this.buffer.getInputStream(); } /** * This method is used to acquire the buffered bytes as a string. This is * useful if the contents need to be manipulated as a string or transferred * into another encoding. If the UTF-8 content encoding is not supported the * platform default is used, however this is unlikely as UTF-8 should be * supported. * * @return this returns a UTF-8 encoding of the buffer contents */ @Override public String encode() throws IOException { if (this.buffer == null) { this.allocate(); } return this.buffer.encode(); } /** * This method is used to acquire the buffered bytes as a string. This is * useful if the contents need to be manipulated as a string or transferred * into another encoding. This will convert the bytes using the specified * character encoding format. * * @return this returns the encoding of the buffer contents */ @Override public String encode(String charset) throws IOException { if (this.buffer == null) { this.allocate(); } return this.buffer.encode(charset); } /** * This method is used to append bytes to the end of the buffer. This will * expand the capacity of the buffer if there is not enough space to * accommodate the extra bytes. * * @param array * this is the byte array to append to this buffer * * @return this returns this buffer for another operation */ @Override public Buffer append(byte[] array) throws IOException { return this.append(array, 0, array.length); } /** * This method is used to append bytes to the end of the buffer. This will * expand the capacity of the buffer if there is not enough space to * accommodate the extra bytes. * * @param array * this is the byte array to append to this buffer * @param size * the number of bytes to be read from the array * @param off * this is the offset to begin reading the bytes from * * @return this returns this buffer for another operation */ @Override public Buffer append(byte[] array, int off, int size) throws IOException { if (this.buffer == null) { this.allocate(size); } return this.buffer.append(array, off, size); } /** * This will clear all data from the buffer. This simply sets the count to * be zero, it will not clear the memory occupied by the instance as the * internal buffer will remain. This allows the memory occupied to be reused * as many times as is required. */ @Override public void clear() throws IOException { if (this.buffer != null) { this.buffer.clear(); } } /** * This method is used to ensure the buffer can be closed. Once the buffer * is closed it is an immutable collection of bytes and can not longer be * modified. This ensures that it can be passed by value without the risk of * modification of the bytes. */ @Override public void close() throws IOException { if (this.buffer == null) { this.allocate(); } this.buffer.close(); } /** * This method is used to allocate a default buffer. This will allocate a * buffer of predetermined size, allowing it to grow to an upper limit to * accommodate extra data. If the buffer requested is larger than the limit * an exception is thrown. * * @return this returns an allocated buffer with a default size */ @Override public Buffer allocate() throws IOException { return this.allocate(this.capacity); } /** * This method is used to allocate a default buffer. This will allocate a * buffer of predetermined size, allowing it to grow to an upper limit to * accommodate extra data. If the buffer requested is larger than the limit * an exception is thrown. * * @param size * the initial capacity of the allocated buffer * * @return this returns an allocated buffer with a default size */ @Override public Buffer allocate(long size) throws IOException { if (size > this.limit) throw new BufferException("Specified size %s beyond limit", size); if (this.capacity > size) { // lazily create backing buffer size = this.capacity; } if (this.buffer == null) { this.buffer = this.source.allocate(size); } return this.buffer.allocate(); } }