// Generated by delombok at Sun Feb 26 12:31:38 KST 2017
package scouter.bytebuddy.implementation.bytecode.constant;
import scouter.bytebuddy.implementation.Implementation;
import scouter.bytebuddy.implementation.bytecode.StackManipulation;
import scouter.bytebuddy.implementation.bytecode.StackSize;
import scouter.bytebuddy.jar.asm.MethodVisitor;
import scouter.bytebuddy.jar.asm.Opcodes;
/**
* This class is responsible for loading any {@code float} constant onto the operand stack.
*/
public enum FloatConstant implements StackManipulation {
/**
* A {@code float} constant of value {@code 0.0f}.
*/
ZERO(Opcodes.FCONST_0), /**
* A {@code float} constant of value {@code 1.0f}.
*/
ONE(Opcodes.FCONST_1), /**
* A {@code float} constant of value {@code 2.0f}.
*/
TWO(Opcodes.FCONST_2);
/**
* The size impact of loading a {@code float} constant onto the operand stack.
*/
private static final Size SIZE = StackSize.SINGLE.toIncreasingSize();
/**
* The shortcut opcode for loading a {@code float} constant.
*/
private final int opcode;
/**
* Creates a new shortcut operation for loading a common {@code float} onto the operand stack.
*
* @param opcode The shortcut opcode for loading a {@code float} constant.
*/
FloatConstant(int opcode) {
this.opcode = opcode;
}
/**
* Creates a stack manipulation for loading a {@code float} value onto the operand stack.
* <p> </p>
* This is achieved either by invoking a specific opcode, if any, or by creating a constant pool entry.
*
* @param value The {@code float} value to load onto the stack.
* @return A stack manipulation for loading the given {@code float} value.
*/
public static StackManipulation forValue(float value) {
if (value == 0.0F) {
return ZERO;
} else if (value == 1.0F) {
return ONE;
} else if (value == 2.0F) {
return TWO;
} else {
return new ConstantPool(value);
}
}
@Override
public boolean isValid() {
return true;
}
@Override
public Size apply(MethodVisitor methodVisitor, Implementation.Context implementationContext) {
methodVisitor.visitInsn(opcode);
return SIZE;
}
/**
* A stack manipulation for loading a {@code float} value from a class's constant pool onto the operand stack.
*/
protected static class ConstantPool implements StackManipulation {
/**
* The {@code float} value to be loaded onto the operand stack.
*/
private final float value;
/**
* Creates a new constant pool load operation.
*
* @param value The {@code float} value to be loaded onto the operand stack.
*/
protected ConstantPool(float value) {
this.value = value;
}
@Override
public boolean isValid() {
return true;
}
@Override
public Size apply(MethodVisitor methodVisitor, Implementation.Context implementationContext) {
methodVisitor.visitLdcInsn(value);
return SIZE;
}
@java.lang.Override
@java.lang.SuppressWarnings("all")
@javax.annotation.Generated("lombok")
public boolean equals(final java.lang.Object o) {
if (o == this) return true;
if (!(o instanceof FloatConstant.ConstantPool)) return false;
final FloatConstant.ConstantPool other = (FloatConstant.ConstantPool) o;
if (!other.canEqual((java.lang.Object) this)) return false;
if (java.lang.Float.compare(this.value, other.value) != 0) return false;
return true;
}
@java.lang.SuppressWarnings("all")
@javax.annotation.Generated("lombok")
protected boolean canEqual(final java.lang.Object other) {
return other instanceof FloatConstant.ConstantPool;
}
@java.lang.Override
@java.lang.SuppressWarnings("all")
@javax.annotation.Generated("lombok")
public int hashCode() {
final int PRIME = 59;
int result = 1;
result = result * PRIME + java.lang.Float.floatToIntBits(this.value);
return result;
}
}
}