/* * * Copyright 1990-2009 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License version * 2 only, as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License version 2 for more details (a copy is * included at /legal/license.txt). * * You should have received a copy of the GNU General Public License * version 2 along with this work; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA * 02110-1301 USA * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa * Clara, CA 95054 or visit www.sun.com if you need additional * information or have any questions. */ package com.sun.mmedia; import com.sun.j2me.log.Logging; import com.sun.j2me.log.LogChannels; import javax.microedition.media.*; import javax.microedition.media.control.*; /** * Native volume control implementation */ public class DirectVolume implements VolumeControl { // VolumeControl functions protected native int nGetVolume(int hNative); protected native int nSetVolume(int hNative, int level); protected native boolean nIsMuted(int hNative); protected native boolean nSetMute(int hNative, boolean mute); private int _level = -1; private int _mute = -1; private int _hNative; private BasicPlayer _player; DirectVolume(BasicPlayer player, int hNative) { _player = player; _hNative = hNative; } void setToThisPlayerLevel() { if (_level == -1) return; if (_hNative != 0) nSetVolume(_hNative, _level); } void setToPlayerMute() { if (_mute == -1) return; if (_hNative != 0) nSetMute(_hNative, _mute == 1); } void playerClosed() { _hNative = 0; } public int getLevel() { if (_hNative != 0 && _level == -1) { _level = nGetVolume(_hNative); } return _level; } public int setLevel(int level) { if (level < 0) { if (Logging.REPORT_LEVEL <= Logging.ERROR) { Logging.report(Logging.ERROR, LogChannels.LC_MMAPI, "volume level " + level + " is negative, change to 0"); } level = 0; } else if (level > 100) { if (Logging.REPORT_LEVEL <= Logging.ERROR) { Logging.report(Logging.ERROR, LogChannels.LC_MMAPI, "volume level " + level + " is too big, change to 100"); } level = 100; } // Volume value is the same or player is closed. Just return. if (_level == level || _hNative == 0) { return _level; } // Try to set the native player volume if (-1 == nSetVolume(_hNative, level)) { if (Logging.REPORT_LEVEL <= Logging.ERROR) { Logging.report(Logging.ERROR, LogChannels.LC_MMAPI, "set volume failed volume=" + _level); } } _level = level; _player.sendEvent(PlayerListener.VOLUME_CHANGED, this); return _level; } public boolean isMuted() { if (_hNative == 0 || _mute != -1) return (_mute == 1); if (nIsMuted(_hNative)) { _mute = 1; return true; } else { _mute = 0; return false; } } public void setMute(boolean mute) { if (_hNative != 0) { nSetMute(_hNative, mute); } _mute = mute ? 1 : 0; } }